Hi Martin,

Looks very interesting. Reading the material you posted, the question
that jumps out at me is this: from the benchmarks, it's clear that
materializing is faster than serializing, but it's not clear why. How
does separating the nodes from the edges of the object graph make
materializing faster?

Thanks,

Colin

Hi!

Separate the nodes from the edges of the object permit during the serialization
to pass only one time on the byte code.
So first we pass on the node so we recreate the objects/nodes and second when
we pass on the edges we recreate the links between the objects.

I hope I answered your question :)

Tristan

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