Yes, you were using the wrong version of Sound.
Use the one in PharoSound, not NonCorePackages.

Cheers,
Henry

On Jan 30, 2011, at 5:09 20PM, Stéphane Ducasse wrote:

> Hi guy 
> 
> when I take 1.2 latest version I see that there are reference to SoundSetting 
> in SoundPlayer.
> Now I cannot find any definition of this setting.
> 
> Henrik I saw that you work on setting in sounds.
> Does it ring a bell for you?
> 
> Stef
> 
> 
> 
> resumePlaying: aSound quickStart: quickStart
>       "Start playing the given sound without resetting it; it will resume 
> playing from where it last stopped. If quickStart is true, then try to start 
> playing the given sound immediately."
> 
>       | doQuickStart |
>       SoundSettings soundsEnabled ifFalse: [^ self].
>       doQuickStart := quickStart.
>       SoundSettings soundQuickStart ifFalse: [doQuickStart := false].
>       PlayerProcess == nil ifTrue: [
>               self canStartPlayer ifFalse: [^ self].
>               ^self startUpWithSound: aSound].
> 
>       PlayerSemaphore critical: [
>               (ActiveSounds includes: aSound)
>                       ifTrue: [doQuickStart := false]
>                       ifFalse: [
>                               doQuickStart ifFalse: [ActiveSounds add: 
> aSound]]].
> 
>       "quick-start the given sound, unless the sound player has just started"
>       doQuickStart ifTrue: [self startPlayingImmediately: aSound].
> 
> 


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