Yes, you were using the wrong version of Sound. Use the one in PharoSound, not NonCorePackages.
Cheers, Henry On Jan 30, 2011, at 5:09 20PM, Stéphane Ducasse wrote: > Hi guy > > when I take 1.2 latest version I see that there are reference to SoundSetting > in SoundPlayer. > Now I cannot find any definition of this setting. > > Henrik I saw that you work on setting in sounds. > Does it ring a bell for you? > > Stef > > > > resumePlaying: aSound quickStart: quickStart > "Start playing the given sound without resetting it; it will resume > playing from where it last stopped. If quickStart is true, then try to start > playing the given sound immediately." > > | doQuickStart | > SoundSettings soundsEnabled ifFalse: [^ self]. > doQuickStart := quickStart. > SoundSettings soundQuickStart ifFalse: [doQuickStart := false]. > PlayerProcess == nil ifTrue: [ > self canStartPlayer ifFalse: [^ self]. > ^self startUpWithSound: aSound]. > > PlayerSemaphore critical: [ > (ActiveSounds includes: aSound) > ifTrue: [doQuickStart := false] > ifFalse: [ > doQuickStart ifFalse: [ActiveSounds add: > aSound]]]. > > "quick-start the given sound, unless the sound player has just started" > doQuickStart ifTrue: [self startPlayingImmediately: aSound]. > >
