Create the UI with plain Smalltalk code have problems... my UIBuilder use that system and have limitations for limit of lityerals in a spec method, and other problems.
Another alternative is the VW or Smalltalk/X mechanism, no readable, no updatable; only could be modified for the same designer routine. XAML is a standard (or XUL). Allow define the UI, but too allow define bindings, templates, commands etc for work with the controller/presenter/viewmodel. For do the same in any language, with plain code, you need much more code lines. A example with only a textbox and a label don´t works. Try build a view with three grids, many fields, bindings, events, tranmsformations, styles... and then compare the number of code lines from a way and another. And compare too the readable result...!!! And is possible create it with external designers; a Smalltalk designer is not needed. Only a XAML reader-builder is needed, and a set of widgets for work of that way. Ahhhhh! I see the problem!!!. Now I see. It´s a Microsoft product, then anyway is bad. Los programadores de Smalltalk, somos cangrejos ermitaños. Estamos tan acostumbrados a pensar que somos lo mejor y tenemos la mejor herramienta que nos hemos quedado anquilosados. Estoy hasta las pelotas de esta mentalidad. Lo digo en castellano porque no sé expresarlo en inglés. Regards. -- View this message in context: http://forum.world.st/A-new-GUI-visual-designer-tp3067111p3302962.html Sent from the Pharo Smalltalk mailing list archive at Nabble.com.
