Le 05/04/2011 20:08, Igor Stasenko a écrit :
Cut out some code and extra morphs.
It speeds up rendering to 60% of original.
cool
thanks for reviewing this code!
@Benjamin
Please verify if it positioning stuff correctly. Because in my image
Settings are now OK.

@all
I need your feedback to know if it works correctly in other places,
where tree morph used.
you need to remove all references to spacers inst var since it seems to be not used anymore now.

another point, try all examples in Morphic-MorphTreeWidget-Examples.
now, the height of each row is constant.
It is because of the RowLayout that is used for MorphTreeNodeMorph instead of a ProportionalLayout.
see ClassTreeExample before and after your changes.

ClassTreeExample new openOn: Object

cheers
Alain





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