On Apr 7, 2011, at 9:17 AM, Stéphane Ducasse wrote:

> I do not have specific stance on that this is why I hear both arguments. 
> 
> Now agility is not something that we claim but that we do.
> I think that not having releases that drag on forever is important.
> I prefer to have 
>       - 3/4 releases full of energy that are time based vs. 2 that are 
> slugglish and ends up in few fixes over a long period.
>       - this would avoid to have an accumulation of code to integrate and 
> laucnh beta too early to reduce the pressure.
>       - In addition since people do not understand what is a release 
> candidate, then having more frequent release would mean
>       that people port more often if they want. 
> So we will see. For now the good point is that we can release 1.3 tomorrow 
> and this will not be a release maintenance because
> lot of changes are already done. 
> 

The next steps are:

        -> go over the bug tracker and tag as 1.3 just the real important 
entries
        -> Fix the easy to fix failing tests (just 25 to go)
        -> Do another iteration on the build server for complete auto-build to 
the artififact we ship.

and:

        -> Do another iteration on Cog builds so we can move to Cog only.


I want a 1.3 that is in "we could release today if we wanted" 90% of the time.


--
Marcus Denker  -- http://www.marcusdenker.de
INRIA Lille -- Nord Europe. Team RMoD.


Reply via email to