On Tue, May 17, 2011 at 3:34 PM, Sven Van Caekenberghe <[email protected]>wrote:

> Mariano,
>
> On 17 May 2011, at 15:21, Mariano Martinez Peck wrote:
>
> > Now Igor told us for example, to use a buffer like this:
> >
> >     | bufferStream |
> >     bufferStream := ByteArray new writeStream.
> >
> >     (FLSerializer on: bufferStream)
> >         serialize: anArrayToSerialize.
> >
> >     aFileStream nextPutAll: bufferStream contents.
> >
> > and that it at least 2 times faster than we were doing.... I guess it is
> because it goes to the disk only once. But MultiByteFileStream uses a
> buffer, doesn't it ?
>
> The disadvantage of the above is that you buffer everything before you
> write. Furthermore you are growing the buffer all the time (recopying
> contents) which is not too efficient.
>
> Some time ago we had a discussion about this and then I implemented
> ZnBufferedWriteStream (it should be in Core 1.3), have a look. It was just a
> quick hack, but it worked in speeding up writing.
>
>

Sven, I improved quite a lot using your buffered write stream. What I don't
understans is why MultiByteFileStream  doesn't perform as good as them.
If I see StandardFileStream has an internal buffer called 'buffer1'.

So why is that much difference between using MultiByteFileStream directly
and a WriteStream (ByteArray new writeSteam ) or  ZnBufferedWriteStream ?

Thanks





-- 
Mariano
http://marianopeck.wordpress.com

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