I have no idea how hard it is to pass the apple check.
It can indeed temper any effort doing a theme.

Hilaire

Le 25/05/2011 18:29, Esteban Lorenzano a écrit :
> Sorry, but no, this is not an option. 
> A theme will never pass the apple quality check :(
> 
> Esteban
> 
> El 25/05/2011, a las 1:22p.m., Hilaire Fernandes escribió:
> 
>> A third option could be to build a polymorph theme for iPAD.
>> This is an intermediate option I discussed a bit with Bert, to do a
>> DrGeo port for iPAD.
>> Frankly speaking if someone is interested to work with me on that
>> direction we may be able to produce something in our range and useful
>> for the community at large.
>>
>> Hilaire
>>
>>
>>
>>
>> Le 25/05/2011 18:01, Esteban Lorenzano a écrit :
>>> Well... I'm going to use this post to talk a bit about Pharo in iOS, 
>>> because it is more complex than "having a vm working"
>>> But first, a summary of where we stand:
>>> 1) The Stack VM is working with iPhone/iPad, but needs some minor 
>>> adjustments (some tuning). 
>>> One problem here is that I didn't integrate it to CMakeVMMaker (and as a 
>>> consequence, to hudson), so build it is not a trivial task. But I will, as 
>>> soon as some one jump and say "hey, I'm going to use it, for real!"... or 
>>> as soon as I can find a free afternoon... it is planned (and I worked a 
>>> little on this), but it is not a priority right now :)
>>> 2) The Cog (I mean, the jitter) will never work on iPad/iPhone, because of 
>>> the apple license (clause 3.3.2) and because of the security sandbox 
>>> policy. But I think the Stack VM can do a pretty job. No, I'm not going to 
>>> prepare this just for recreational purposes because I do not have the time, 
>>> and the community work I do should be spent in things the community can 
>>> use... and I think that Eliot (who is, in fact, the one who can do this, 
>>> I'm just a builder) will think similar :)
>>>
>>> So... if we have a vm running on iOS, why there is no a legion of fellow 
>>> pharoers taking over the appstore? 
>>>
>>> Well... because it is not enough. 
>>> There are several problems, besides the vm working or not (to be fair, the 
>>> interpreter vm works on iphone since at least two years, and John is the 
>>> only one who succeed on pushing some nice smalltalk apps into the 
>>> appstore). 
>>> The main problem is that our morphic world is ok for desktop working, and 
>>> some times for desktop commercial apps (like those of pinesoft), but it 
>>> just can't be used to create real apps for the iPhone/iPad market. There 
>>> are some exceptions, like some eToys work and probable the developing of 
>>> games like "tic-tac-toe" or so... (I mean: graphic games who can be done 
>>> with morphs). But as a general rule, you can't do a real app in 
>>> pharo/squeak who runs in the iPhone/iPad and can be sold in the appstore.
>>> To overcome this problem, what John does is to create the full view in 
>>> Cocoa, and "plug" the model to pharo/squeak images, using pharo as a module 
>>> of a cocoa application. This can be done for several apps (and the fraction 
>>> calculator is an example), but fails when you want a deeper interaction 
>>> (because of the cost, not just in "programming time" but also the 
>>> "translation time" between the cocoa app and pharo: it is just not good 
>>> enough to bring a cool user experience (at least in all my experiments it 
>>> was the case)
>>>
>>> There is another possible approach, who I think is the better in the long 
>>> way, and that is what I was doing with Deimos project: using a bridge to 
>>> construct, in pharo, real cocoa UI objects... the advantages with this are 
>>> obvious. Nevertheless, there are also some problems with this approach: 
>>> 1) last year I was working on this, and apple changed a clause. The result 
>>> can be expressed as if they executed: 'deimos become: shit'. Months after 
>>> they review the policy, but I was concentrated on Mars (the desktop 
>>> equivalent to Deimos). I will continue this, but first I want to finish 
>>> Mars, and also I need to solve the problem below: 
>>> 2) there are also a performance problem with the ObjectiveC plugin and 
>>> callbacks. In all my experiments, I never went below 70ms executing a 
>>> callback from cocoa to pharo (and that's necessary, for example, to fill 
>>> tables). The minimum time needed to have a cool "scroll" effect on tables 
>>> is 40ms. Of course, iPhone 4 is better than 3gs... but the problem remains. 
>>> The real thing is that ObjectiveC plugin relies on a semaphore 
>>> communication model, and that's not good enough. So... I think the better 
>>> approach here is to port FFI-Callback plugin (latest work of Eliot) to iOS. 
>>> FFI-Callback plugin uses a whole different approach, who can overcome this 
>>> performance issues (and some other who's not the case mention here). 
>>>
>>> So... yes... I would love to finish this soon. But right now, other issues 
>>> are top in priotity, and I just can't promise a release date. (Of course, 
>>> the stackvm for iphone will be compiling on hudson some time soon... before 
>>> ESUG for sure)
>>>
>>> hope this can explain all the status... :)
>>>
>>> cheers,
>>> Esteban
>>>
>>> El 25/05/2011, a las 11:56a.m., Igor Stasenko escribió:
>>>
>>>> On 25 May 2011 16:22, Steve Wirts <[email protected]> wrote:
>>>>> Hi All,
>>>>> Sorry if this topic has been covered in a previous email, I couldn't find
>>>>> anything conclusive so I'm posting it for my own clarity.
>>>>> I am a smalltalk programmer at heart but have been working in java at a 
>>>>> java
>>>>> shop for sometime.  Recently there's been a very strong directive from
>>>>> management to "get everything working on an iPad".
>>>>> I see a great opportunity to introduce pharo at the moment but need a way 
>>>>> to
>>>>> deploy to iPad/iPhone devices.  I'm not a c programmer and am overwhelmed 
>>>>> at
>>>>> the thought of trying to build a cog vm for ios devices.
>>>>>
>>>>> Is there a binary package of cog vm for iPad/iPhone available somewhere?
>>>>
>>>> Ask Esteban! :)
>>>>
>>>> -- 
>>>> Best regards,
>>>> Igor Stasenko AKA sig.
>>>
>>>
>>>
>>
>>
>> -- 
>> Education 0.2 -- http://blog.ofset.org/hilaire
>>
>>
> 
> 
> 


-- 
Education 0.2 -- http://blog.ofset.org/hilaire


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