On 09.06.2011 17:23, Igor Stasenko wrote:
On 9 June 2011 17:05, HwaJong Oh<[email protected]>  wrote:
Hmm...

I saw what you meant. Rectangle flicking behind the ovals!
I guess there some bug drawing oval. neither border width = 0 nor alpha =
1.0 made any change.

No. The bug is in how morphic handling&  redraws damaged areas.
Or perhaps you are not reporting a morph's position changes correctly..
i'm not sure.

Not a bug.
When a Morph doesn't fill its entire bounds, it has to implement areasRemainingToFill: to correctly render Morphs beneath.

See EllipseMorph for an example :)

Cheers,
Henry

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