On 22 June 2011 22:08, Alexandre Bergel <[email protected]> wrote:
> Hi!
>
> Just wondering what is the status of Athen / Cairo for Pharo? We recently put 
> some effort on exporting Mondrian visualization to HTML/Protovis to benefit 
> from vectorial graphics...
>

Status: "Under development"

:)

It can draw almost everything morphic-related, except one little thing - text :)
And now i'm on crossroads , what to do.
Clearly, a StrikeFont(s) is state as they now, simply don't fit with
scalable vector graphics engine.
The bitmaps stored in memory are optimized for exact fit 1:1 of
display pixel grid.
So, at minimum it will require converting all fonts to use different
bitmaps, before they can be drawn using Athens canvas.

Another thing is drawing strokes. It is a question how far i should go
implementing a basic (and most probably fall-back) engine which using
old BallooonEngine,
which can only draw a coarse, barely anti-aliased strokes. Not saying
it doesn't supports many things, like joint types, dashing , masking
etc etc.

-- 
Best regards,
Igor Stasenko AKA sig.

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