Sean P. DeNigris wrote: > > Here are a few points and questions... >
Forgot one thing. #haltOnCount: currently depends on whether haltOnce is enabled. In my world, the purpose of haltOnce is so that you can put a halt down deep in the system where otherwise it may fire over and over (e.g. in the World loop). Since haltOnCount: is called once by definition, I want to remove the haltOnce-enabled check. Does that make sense/sound right? S -- View this message in context: http://forum.world.st/Halt-tp3774723p3776556.html Sent from the Pharo Smalltalk mailing list archive at Nabble.com.
