3. Image Freeze:
Anything that hits #fullBounds with a byteString instead of a Morph does
not simply handle it... but freezes. This occurs with an external Table
Morph Package that permits constructing a grid of morphs, but if you pass
the 'string' instead of 'string' asMorph.. it takes it.. but when opening
freezes similar to if we put a break point on Morph>>fullBounds/
processEvent:using: ...
Alt . with an image that has Sound package loaded, causes a dialog
for choosing a Sound Package that is all disabled and freezes the image