On Mar 19, 2012, at 6:09 PM, Eliot Miranda wrote:

> 
> 
> On Sun, Mar 18, 2012 at 4:57 AM, Stefan Marr <[email protected]> wrote:
> Hi:
> 
> When trying to debug a Pharo image with a VM that is heavily instrumented 
> with assertions and runs without any compiler optimizations turned on, it is 
> crawlingly slow.
> (The good old MVC based image is blazingly fast in comparison)
> 
> Are there any tricks to reduce/disable all the possibly fancy things like 
> transparency, code completion, syntax highlighting easily?
> 
> I already disable the code completion, and syntax highlighting.
> I also switched off things like animations, rounded corners, and switched to 
> the Standard Squeak theme.
> 
> Still, non of these cosmetic changes gave me the noticeable performance gain 
> I had hoped for.
> 
> Is there anything else I could try to reduce the amount of work the image is 
> doing?
> It blinks the cursor in a text field in the speed I would expect.
> But as soon as I start typing, or try to interact with a window, it feels 
> like I can go for a walk before the image is done.
> 
> I noticed some absurd preference checking in standard images a while back, 
> but turning this off made no noticeable different in optimized Cog.  Look for 
> uses of Preferences subPixelRenderFonts, e.g. 
> installStrikeFont:foregroundColor:backgroundColor:.  There's a non-local 
> return in the default path on preference access.  So not having 
> subPixelRenderFonts a defined preference method creates lots on noise when 
> doing VM debugging.
>  

in Pharo Preferences are not anymore...  #subPixelRenderFonts is send to 
StrikeFont and just 
returns true (the default of the Preference). I think the idea was to add a 
Setting later if someone 
requests it... and nobody ever did. 

So maybe we can simplify that method a bit.

        Marcus


--
Marcus Denker -- http://marcusdenker.de


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