Eliot,

I am calling something that I *think* simply tells GSL where to find the 
callbacks and a relevant structure.  But I am getting a primitive failure in 
VMCallbackContext32>>primReturnAs:fromContext:, which I assume means that the 
library is attempting to call into Pharo.

In the debugger's context, ec is set to #'bad number of arguments'.  I have 
looked at the signatures and the blocks, and the argument counts look correct 
at first glance, albeit toward the end of a long day.

Am I being naive?  Any better ideas?  My next inclination is to set breakpoints 
in all of the callbacks to seee if any of them get hit.  I can't see why they 
would, but it's possible - especially given other weirdness that I have 
observed in GSL.  It work, but it's a little rough around the (design/elegance) 
edges at times.

Bill

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