Well, two things should happen: a native window should be opened which
shows nothing (context creation should be fixed to not create it), and also
a morph should be opened in world, rendering some text through opengl.

Does the window get opened? does the image freeze?

On Fri, May 18, 2012 at 2:34 AM, chadwick <[email protected]> wrote:

>
>
>> yeah.. but make sure you linking with right 32bit lib.. otherwise you
>> will get things like that.
>>
>>
>
> ok I changed the FFI path to OpenGL library to
>
> /usr/lib32/nvidia-current-updates/libGL.so.1/usr/lib32/nvidia-current-updates/libGL.so.1
>
> and now
>
> GLTTRenderingDemo new openInWorld.
>
> does something, i.e. there's no error either in Pharo or in the console,
> but I don't see anything, there's just a sense that something is being
> computed as the machine runs slower.
>
>


-- 
Lic. Javier Pimás
Ciudad de Buenos Aires

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