Well, two things should happen: a native window should be opened which shows nothing (context creation should be fixed to not create it), and also a morph should be opened in world, rendering some text through opengl.
Does the window get opened? does the image freeze? On Fri, May 18, 2012 at 2:34 AM, chadwick <[email protected]> wrote: > > >> yeah.. but make sure you linking with right 32bit lib.. otherwise you >> will get things like that. >> >> > > ok I changed the FFI path to OpenGL library to > > /usr/lib32/nvidia-current-updates/libGL.so.1/usr/lib32/nvidia-current-updates/libGL.so.1 > > and now > > GLTTRenderingDemo new openInWorld. > > does something, i.e. there's no error either in Pharo or in the console, > but I don't see anything, there's just a sense that something is being > computed as the machine runs slower. > > -- Lic. Javier Pimás Ciudad de Buenos Aires
