Zooming is interesting and since Athens canvas is opening the vectorial space 
we should definitively 
try. I have serious doubt that this can of modeling will go anyway. It may be a 
fun master or bachelor topics.
Now I would like to be able to build the same with Pharo: 
        clean event
        nice support for zoom

and we are getting closer and closer.

Stef
On Jul 19, 2012, at 10:33 PM, Alexandre Bergel wrote:

> Hi!
> 
> I've just found this video:
> http://cel.inf.usi.ch/index.php?action=gallery
> 
> I am not sure I really want to program a tetris that way, but the tool they 
> have is interesting. It intensively use zooming in and out. When you zoom in, 
> you see different objects and when you zoom out they disappear or they change 
> their visual representation. 
> 
> For Roassal, we are thinking about adding new graphical elements when a 
> particular height of the camera is reached. The elements will then disappear 
> when the camera is getting altitude. However, it looks a bit simple in my 
> opinion. Is there any compelling scenario for a better mechanism?
> 
> Is there anything else you guys want to see in this zooming ability? 
> 
> Cheers,
> Alexandre
> -- 
> _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:
> Alexandre Bergel  http://www.bergel.eu
> ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.
> 
> 
> 
> 


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