Zooming is interesting and since Athens canvas is opening the vectorial space
we should definitively
try. I have serious doubt that this can of modeling will go anyway. It may be a
fun master or bachelor topics.
Now I would like to be able to build the same with Pharo:
clean event
nice support for zoom
and we are getting closer and closer.
Stef
On Jul 19, 2012, at 10:33 PM, Alexandre Bergel wrote:
> Hi!
>
> I've just found this video:
> http://cel.inf.usi.ch/index.php?action=gallery
>
> I am not sure I really want to program a tetris that way, but the tool they
> have is interesting. It intensively use zooming in and out. When you zoom in,
> you see different objects and when you zoom out they disappear or they change
> their visual representation.
>
> For Roassal, we are thinking about adding new graphical elements when a
> particular height of the camera is reached. The elements will then disappear
> when the camera is getting altitude. However, it looks a bit simple in my
> opinion. Is there any compelling scenario for a better mechanism?
>
> Is there anything else you guys want to see in this zooming ability?
>
> Cheers,
> Alexandre
> --
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> Alexandre Bergel http://www.bergel.eu
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