Hi Denis, I'm actively working on Shapes/Gaucho, but not having the
time to finally polish it to release has held me back in doing so.

The repos are closed for now, until i release them.

Shapes is not "production" ready, unless you are willing to work on
it. Meaning that Gaucho is the sole user for now. It's much more
simpler than using Morphic though(at the expense of loosing some
features, which were never used by the way).  What it gives you is:

1) Vector graphics, its based on Athens.
2) Customizable shapes using a kind of CSS.
3) Shapes always deal with a local coordinate system, no matter were
they're placed in the top/down hierarchy within the scene
4)  simpler Event handling based on message passing (instead of
MorphicEvents), a reified  display and peripherals,
5) An non-overlapping scheme, with snowplowing.
6) No GLOBALS, such as World & ActiveHand.
6) etc...

What's preventing me from releasing it now, is that the
MultipleLinesTextEditor based on Cairo/Pango isnt 100% finished, so
you can type and edit multiple lines of text, and methods. I'm working
on it.



Fernando

On Fri, Sep 28, 2012 at 11:31 PM, Denis Kudriashov <[email protected]> wrote:
> Hello
>
> ss3 repo for Shapes and Gaucho closed for reading or maybe empty.
> So is it possible to get it somewhere? maybe there is prepared image?
>
> Actually I gather migrate our applications to last Pharo and use latest 
> achievemens like fuel and tanker.
> And of course I want vector graphics for user interface by athens.
> And I very very excited about shapes which gives clean and powerfull morphic 
> replacement (Am I right?)
>
> But to understand amount of work for such big changes I should see shapes 
> livelly. I need code.
>
> Best regards,
> Denis

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