Hi, 

Last week I've been sick, and because of that I've been bored. To get some fun 
I started to learn NativeBoos and Athens (and to stress Igor's patience on 
explain things :). 

After all, I prototyped a couple of examples that I think are fun: 

1) AthensPlayground. This is a workspace prepared to fast-prototype athens 
animations (taking the same idea of http://www.processing.org/)

You can see a video of the (for now) results here: http://youtu.be/NaR_fyk3qq4

I think it can be a good addition for people willing to do some animation work 
:)

2) After that, of course I was very happy, but I thought "why to stop there? 
now I want more!" and so, I made a quick search about physics library and after 
a couple of hours I made a (very primitive) Chipmunk usage framework and an 
even more primitive and simple "game engine like" framework, to mix both Athens 
and Chipmunk library. 

A video of the results can be found here: http://youtu.be/ZK-JlbeN09A

Pretty cool, isn't?

Ok, I know... is not like I invented the hot water, all of this was more or 
less present in morphic... but is cool to have real examples on using external 
libraries (also, physics are really hard to simulate, so... better to use 
something already existent).

If you want to play with it, you can go to: 
http://smalltalkhub.com/#!/~estebanlm/Storm

Enjoy :)

Esteban



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