Well at this moment all I can tell you is that I named the tool as "Prometheas" its part of the "Proteas" realm of Ephestos . The Proteas realm of Ephestos is dealing with code and in this case documentation.
What I am doing at the moment is trying to hack workspace into making more capable , if that is correct term because in the end is a morph and morphs are pretty flexible stuff already, to embed documentation similar to the interactive ProfStef Tutorial. So most likely I will offer a new Workspace that will be able to display more neatly interactive tutorials and allow the user of course to manipulate the code of those tutorials for his little experiments. There are some vague ideas but at the moment I am just exploring the Workspace class and trying to see how I can modify it to suit my needs. All my Ephestos code is commited in squeaksource3 , here to be exact , but at the moment there is nothing to show I hope there is going to be in the not so distant future -> ss3.gemstone.com/ss/Ephestos ________________________________ From: Sebastian Nozzi <[email protected]> To: dimitris chloupis <[email protected]> Cc: "[email protected]" <[email protected]> Sent: Sunday, 25 November 2012, 20:47 Subject: ProfStef on steroids (was: Athens OpenGL backend - what does it mean?) Interesting... can you share some details about it already? Or is it too soon...? When I read your past discussion about the help-system not being able to show "figures" (I think Igor pointed it out) I thought: "wait a second, why is it not possible to "embed" Morphs into the text?". I thought I had seen something like that in the past before... (in Squeak). 2012/11/25 dimitris chloupis <[email protected]>: > As a first part I am in the process of creating a tutorial generator which > will be ProfStef on steroids for at first offering tutorial for Athens and > later used for any kind of Pharo tutorial.
