Hi,

Based on feedback by Norbert Hartl, Stuart Herring and Dale Hendrichs (thank 
you) I improved the current STON version a bit.

        http://ss3.gemstone.com/ss/STON
        https://github.com/svenvc/ston

Changelog:

        A nasty cycle bug was fixed
        Performance was improved, especially for large structures.
        Some implementation changes (recursion done using a stack, 
stonProcessSubObjects: optimized using stonContainsSubObjects)
        
I did some stress/performance testing/tuning. Using

        STONTestMap classTreeExtended.

to generate a structure mimicing the class hierarchy, with objects for all 
classes, about 7000 in my image and all methods, about 64000 in my image, with 
super/subclass and method owner links to create cycles. This results in a 7 Mb 
.ston file.

The normal code, serializes this in 28 seconds and materializes it in 11.5 
seconds. 
The 'fast' versions (using ZnBuffered[Write|Read]Streams and Fuel Large 
Datastructures) does it in 1.1 and 3.8 seconds respectively.

New users are always welcome.

Sven

--
Sven Van Caekenberghe
http://stfx.eu
Smalltalk is the Red Pill




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