HandMorph is only drawn when its carrying another morph. What you see in
the screen is the "hardware cursor", maintained by the vm.
This separation was done for efficiency reasons, when drawing Morphic.

This is why you evaluate stuff like Cursor wait showWhile:[], to alter the
appearance of the "hand/cursor", instead of changing the HandMorph directly.

So what you are doing by sending the message above is simply positioning a
hidden morph, the hand, at a 10@10.

Maybe, try to see if you can position programmatically the Cursor instead.

Saludos,
Fernando



On Mon, Dec 10, 2012 at 9:10 PM, Carla F. Griggio
<[email protected]>wrote:

> Hi everybody!
>
> I'm trying to implement some Kinematic Templates<
> http://hci.uwaterloo.ca/sites/default/files/uist_madness_kin_templates.mov>
> in Pharo for a course assignment. For that, I'm trying to modify the
> position of the HandCursor, but trying to evaluate naive messages like:
>
> ActiveHand position: 10@10
>
> leaves me nowhere.
>
> Is there some black magic I need to know about the HandMorph in order to
> manipulate it's position they way I want?
>
> Thanks!
>
> Carla.
>

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