It is beyond me why the fastest growing segment of hardware on the market is given substandard attention.
And yes, Apple stuff rots fast indeed. Rotten Apple! Phil 2013/2/27 Igor Stasenko <[email protected]>: > On 27 February 2013 17:46, [email protected] <[email protected]> wrote: >> Now changed the variables in the generator.image for pointing to the >> right iPhoneOS SDK. >> >> Build process now complains... 0%] Building C object >> IOSPlugin/CMakeFiles/IOSPlugin.dir/Users/philippeback/Documents/Smalltalk/2-MyWorkspaces/workspaceVMiOSFromBook/blessed/src/plugins/IOSPlugin/IOSPlugin.c.o >> <built-in>:0: warning: Mac OS X version 10.5 or later is needed for >> use of the new objc abi >> <built-in>:0: error: Unknown value ‘6.1’ of -mmacosx-version-min >> >> Arhg >> > :) > > Thanks, Phil for looking at it. > Things rotting quite fast on Apple platforms.. so any external help is > invaluable. > >> Phil >> >> 2013/2/27 Igor Stasenko <[email protected]>: >>> could be. >>> Esteban didn't touched ios build for a while.. >>> and there was some changes in cmake stuff meanwhile. >>> >>> On 27 February 2013 17:02, [email protected] <[email protected]> wrote: >>>> Guess the CMake that is generated is plain wrong. >>>> >>>> /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX6.1.sdk >>>> ... >>>> >>>> WRONG I guess... >>>> >>>> set(CMAKE_C_COMPILER >>>> /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc) >>>> set(CMAKE_CXX_COMPILER >>>> /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/g++) >>>> set(CMAKE_OSX_ARCHITECTURES armv7) >>>> set(CMAKE_OSX_SYSROOT /) >>>> # This is automatically generated file using StackIPhoneConfig on 27 >>>> February 2013 4:17:00.984 pm >>>> cmake_minimum_required(VERSION 2.6.2) >>>> include(CMakeDetermineSystem) >>>> project("iStackVM") >>>> set(CMAKE_OSX_DEPLOYMENT_TARGET 10.5) >>>> set(CMAKE_OSX_SYSROOT >>>> /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX6.1.sdk) >>>> include(directories.cmake) >>>> set(externalModulesDir "${outputDir}/iStackVM.app/Contents/MacOS/Plugins") >>>> message("${CMAKE_MODULE_PATH}") >>>> set(CMAKE_CONFIGURATION_TYPES Release) >>>> include_directories(${buildDir}/) >>>> include_directories(${platformsDir}/iOS/vm/iPhone) >>>> include_directories(${crossDir}/vm ${srcVMDir} ${targetPlatform}/vm >>>> ${buildDir}) >>>> include_directories(${srcDir}/vm) >>>> include_directories(${platformsDir}/iOS/vm/iPhone) >>>> include_directories(${platformsDir}/iOS/vm/iPhone/Classes) >>>> include_directories(${platformsDir}/iOS/vm/OSX) >>>> include_directories(${platformsDir}/unix/vm) >>>> include_directories(${platformsDir}/iOS/vm/Common/Classes) >>>> include_directories(${platformsDir}/iOS/plugins/SoundPlugin) >>>> include_directories(${platformsDir}/iOS/vm/OSX/plugins/SoundP >>>> >>> >>> >>> >>> -- >>> Best regards, >>> Igor Stasenko. >>> >> > > > > -- > Best regards, > Igor Stasenko. >
