In fact recordedSound as a sequentialSound…
but I know nothing there.

Stef

On Mar 12, 2013, at 10:27 PM, stephane ducasse <[email protected]> wrote:

> I tried too on 2.0 and 
> 
> RecordingControlsMorph new openInWorld
> (show will not work because it was relying on a soundNamed: 'croak' - do not 
> ask me if this is a good idea or design to define class that 
> cannot initialize themselves)
> 
> Now it looks like the buffers are not filled up.
> 
> I should try in 1.4 but now I'm going to sleep.
> too tired.
> 
> Stef


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