In fact recordedSound as a sequentialSound… but I know nothing there. Stef
On Mar 12, 2013, at 10:27 PM, stephane ducasse <[email protected]> wrote: > I tried too on 2.0 and > > RecordingControlsMorph new openInWorld > (show will not work because it was relying on a soundNamed: 'croak' - do not > ask me if this is a good idea or design to define class that > cannot initialize themselves) > > Now it looks like the buffers are not filled up. > > I should try in 1.4 but now I'm going to sleep. > too tired. > > Stef
