>
>
> >>
> >> I need to write tests for this. A cool thing is that with TWM I've
> learned a lot on how to test GUIs, Worlds, ...
> >
> > I'm interested in these tests.
>
> Me too.
>
Some words about what I've learned.
As TWM move / resize windows, it's better to create a World dedicated to the
tests, so you don't see all your windows moving while testing (and if you
use Autotest note that tests are run as soon as you save a method, quite fun
:).
So in TWM have a look at WMInANewWorldTestCase>>setUp and some of its
subclasses like:
- WMInANewWorldTestCase
|_ WMWithTwoBrowsersAndTwoWorkspacesTest>>setUp
|_ TWMBarWithTwoBrowsersAndTwoWorkspacesTest>>setUp
If I merge the setUps:
testWorld := PasteUpMorph new
initAsTestWorld: WorldState new;
yourself.
testWorld bounds: (0@0 extent: 200@200).
windowManager := TilingWM forWorld: testWorld.
browser1 := self newBrowserIn: testWorld.
browser2 := self newBrowserIn: testWorld.
workspace1 := self newWorkspaceIn: testWorld.
workspace2 := self newWorkspaceIn: testWorld.
Then it should be easier to understand something like:
WMWithTwoBrowsersAndTwoWorkspacesTest>>testTileVisibleWindowsShouldPlaceThemInTwoColumnsAndRows
windowManager tileVisibleWindows.
self assert: (0@0 extent: 100@100) equals: workspace2 bounds.
self assert: (100@0 extent: 100@100) equals: workspace1 bounds.
self assert: (0@100 extent: 100@100) equals: browser2 bounds.
self assert: (100@100 extent: 100@100) equals: browser1 bounds.
or
WMWithTwoBrowsersAndTwoWorkspacesTest>>testTileLastUsedWindowsShouldTileOnlyLastTwoWindowsUsed
workspace1 activate.
browser2 activate.
workspace2 activate.
browser1 activate.
browser1 minimize.
windowManager tileLastUsedWindows..
self assert: (0@0 extent: 200@100) equals: browser1 bounds.
self assert: (0@100 extent: 200@100) equals: workspace2 bounds.
Another example:
WMWithAnOBBrowserAndDockingBarsTest>>setUp
super setUp.
obbrowser := self newWindowFor: #OBSystemBrowser.
taskBar := TaskbarMorph new
openInWorld: testWorld;
adhereToEdge: #bottom.
leftBar := DockingBarMorph new
adhereToLeft;
width: 25;
openInWorld: testWorld.
Note that in Core there's no OB, so tests are expected to fail:
WMWithAnOBBrowserAndDockingBarsTest>>expectedFailures
^ (Smalltalk at: #OBSystemBrowser ifAbsent: nil)
ifNil: [self class testSelectors]
ifNotNil: [#()]
Now if I want to test the content of a window / morph, I use methods you
can find in Morph, protocol submorphs-accessing.
For example I want to find the menu that have a given icon. Here's an
helper:
TWMBarWithTwoBrowsersAndTwoWorkspacesTest>>menuWithIcon: aForm
^ self twmBar dock
findDeepSubmorphThat: [:aMorph|
(aMorph isKindOf: MenuItemMorph) and:[aMorph icon = aForm]]
ifAbsent: [nil].
so I can test that the Other Tools menu in TWMBar have an entry named "New
TestRunner":
TWMBarWithTwoBrowsersAndTwoWorkspacesTest>>testOtherToolsMenuShouldContainsEntryForOpeningSUnitTestRunner
self assertMenuWithIcon: twmBar otherToolsMenuIcon containsItemNamed: 'New
TestRunner'.
I can also check that clicking on a given entry do the action I want. For
example, if I have a Browser browsing class String, there should be an entry
in the Browsers menu. If minimized, when I click on it, the Browser should
be placed on top and expanded:
TWMBarWithTwoBrowsersAndTwoWorkspacesTest>>testClickOnBrowserTwoMenuItemWhenMinimizedShouldActivateIt
|menuItem|
browser2 minimize.
workspace1 activate.
menuItem := self itemNamed: 'String' fromMenuWithIcon: twmBar
browsersMenuIcon.
menuItem target perform: (menuItem selector).
self assert: browser2 equals: SystemWindow topWindow.
self assert: (windowManager visibleWindows includes: browser2).
Finally, if you use some settings, it's better to backup them in the setUp
and restore them in the tearDown, so you keep your Settings while testing
them :)
WMWithTwoBrowsersAndTwoWorkspacesTest >>setUp
......
backupNumberOfWindowsSetting := TilingWM numberOfLastUsedWindows.
TilingWM numberOfLastUsedWindows: 2.
WMWithTwoBrowsersAndTwoWorkspacesTest>>tearDown
.....
TilingWM numberOfLastUsedWindows: backupNumberOfWindowsSetting.
Ideas welcome :)
Laurent Laffont - @lolgzs <http://twitter.com/#!/lolgzs>
Pharo Smalltalk Screencasts: http://www.pharocasts.com/
Blog: http://magaloma.blogspot.com/
Developer group: http://cara74.seasidehosting.st
>
> Doru
>
>
> >> Laurent
> >>
> >>
> >>
> >> On Jun 7, 2011, at 10:33 PM, laurent laffont wrote:
> >>
> >>> With the help of my local developper group, I've integrated Sean
> DeNigris work and now Tiling Window Manager supports Multiple Worlds.
> >>>
> >>> Here's a screencast that shows the progress. (My English seems a little
> less catastrophic than the previous screencast :)
> >>>
> >>> http://magaloma.blogspot.com/2011/06/multiple-worlds-for-twm.html
> >>>
> >>>
> >>> Cheers,
> >>>
> >>> Laurent Laffont - @lolgzs
> >>>
> >>> Pharo Smalltalk Screencasts: http://www.pharocasts.com/
> >>> Blog: http://magaloma.blogspot.com/
> >>> Developer group: http://cara74.seasidehosting.st
> >>>
> >>
> >>
> >>
> >
> >
>
> --
> www.tudorgirba.com
>
> "Yesterday is a fact.
> Tomorrow is a possibility.
> Today is a challenge."
>
>
>
>
>