>
> How do end user interfere with the programming language?  If your user is a
> developer than the statement "..does not require the use to understand
> streams at all..." is somewhat strange because it is something very
> fundamental a good developer should know.
>
> As I teach introductory OOP, the kids always want to print their object,
and they don't yet know anything about streams. But I realize that it's
fundamental for any programmer to know.


> Anyway, there is printString that produces a String and it uses printOn: to
> print on a stream that is used to build the string. For the sole usage you
> just need to know printString. If you start to print over a hierarchy of
> objects you see it very well why you should use streams.
> This is easy to explain from a java perspective. In Java a String is
> immutable and we know that concatenating produces a string for every
> combination of other strings. That is the reason why you need to use
> StringBuffer/StringBuilder if you don't want to lose performance and memory.
> And that is something other programming languages force you to know.
> A stream is something you can write subsequently on no matter how many
> objects write on it. You just hand the stream from on object to another and
> only the last one needs to do the string conversion. As Object provides this
> functionality you should implement printOn: on your objects.
>
> Norbert
>
> Completely makes sense now.

Thanks guys.



-- 
Alan Rodas Bonjour

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