Thanks thanks thanks for asking!!
Building a group of people on that would be excellent.
What would be good is
- have a look at the EventModel package because we cleaned the low
level event raised by the vm not the morphic management of them
- reduce the direct use of sensor in the morphic world and
probably other (lower package than morphic)
- clean a bit the event handling
- look how to integrate fernando modeling of event
handling: state pattern + distribute responsibilities of HandMorph into
several classes because HandMorph is doing too much
- we want to remove DependentFields from Object and we should probably
follow what CUIS did: i.e. reexpresse changed/update
using the EventManager
- look in MC and make sure that MC classes are subclasses of
Model
- reduce the API of the event Manager on Object: probably just couple
of methods is enough.
- Ideally we should remove the changed:/update protocol because it
broadcasts and
replace that with something around on:send:to:
- Remove as much as possible of respondsTo: for UI widget.
- Adding Anchor layout developed by Igor so that we can specify that a
widget is attached to a border.
- rewriting all the drawOn: methods into drawOnAsAthens: so that we can
remove the old canvas
- Integrate the CUIS layout that fernando integrated.
Doing that would be already a good achievement!
So let us know if one is exciting for you.
Stef
>
> Stéphane Ducasse wrote
>>
>> Open a bug entry and propose a solution like that we get it…. ;)
>>
>
> I've submitted little improvements as I've come up with them, but in
> general, I'm unclear what to do about Morphic. Also, I don't want to overlap
> with existing efforts. For example, I started to clean the event handling
> and then found out you were already working on it. If you have any ideas,
> I'd be willing to try. Is there a Morphic roadmap?
>
> Sean
>
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>