I'm wrapping the FMOD cross-platform audio library. The code is MIT and lives at http://smalltalkhub.com/#!/~SeanDeNigris/FMOD
======== Problem #1: ======== I'm calling into the FMOD library with: primStoreIsPlaying: channelHandle in: isPlayingHandle <primitive: #primitiveNativeCall module: #NativeBoostPlugin> "FMOD_RESULT FMOD_Channel_IsPlaying( FMOD_CHANNEL *channel, bool *isplaying);" ^ self nbCall: #(FMOD_RESULT FMOD_Channel_IsPlaying(NBExternalAddress channel, NBExternalAddress isPlayingHandle)). I call the above with: isPlaying | isPlaying | isPlaying := NBExternalAddress new. self primStoreIsPlaying: channel in: isPlaying. ^ isPlaying value > 0. isPlaying is always 0. The method works directly from C with: int isPlaying = 1; while (isPlaying) { FMOD_Channel_IsPlaying(channel, &isPlaying); } I also tried changing the callout signature to "... bool* isPlayingHandle)" and passing "isPlaying := true." instead of using the NBExternalAddress stuff. I have a few more questions, but this is the most pressing as it's holding up any further development. Thanks! ----- Cheers, Sean -- View this message in context: http://forum.world.st/NativeBoost-Questions-while-wrapping-FMOD-tp4724116.html Sent from the Pharo Smalltalk Users mailing list archive at Nabble.com.