2014-04-01 16:21 GMT+02:00 Roelof Wobben <[email protected]>:

> Camille Teruel schreef op 1-4-2014 15:08:
>
>  On 1 avr. 2014, at 14:52, Roelof Wobben <[email protected]> wrote:
>>
>>  Hello,
>>>
>> Hello,
>>
>>  Im on this page now: http://squeak.preeminent.org/tut2007/html/017.html
>>>
>>> I do not understand one thing.
>>>
>>> Where do I put the initialize "script"
>>>
>> #initialize is not a script, it's a method. When an object is
>> instantiated (for ex with: MyObject new) #initialize is automatically sent
>> to it.
>> This is the place to put your newly created object in a correct initial
>> state.
>> In your class, you just define a protocol named for example
>> "initialization" where you put all the initialization-related methods.
>> Note that protocols have no meaning, i.e. they don't change how your
>> objects behave, they're just here to help you classify
>> the methods of a class by concerns.
>> So the tutorial tell you to create two methods: #initialize that is
>> automatically called after an object has been instantiated and
>> #initializeActiveSegments where you
>> put some other initialization logic, that's all.
>>
>>  When I put it on the initializeActiveSegments then initialize get not
>>> found.
>>>
>> Sorry, I don't understand.
>>
>>  Or must I make a seperate protocol named ActiveSegments for it.
>>>
>> No use the same protocol "initialization" or "initialize-release" or
>> whatever.
>>
>>
> Oke,
>
> I changed it so I have this :
>
> Laser-Game-Model
> with as classes:
>   - BlankCell
>   - Grid
>   - MirrorCell
>   -TargetCell
>
>
> BlankCell has the following protocols:
> - initializing-release
> - testing
>
> Initializing - release contains the following  methods:
>  - initialize
>  - initializeActiveSegments
>
> testing contains the following methods:
> isOn
> isOff
>
> but when I run the test-runner I see this : MessageNotUnderstood :
> BlankCell >> activeSegments.
>
> Roelof
>
>
>
>
>
Then you missed the last step on
http://squeak.preeminent.org/tut2007/html/016.html
Select "create instance var accessors" from the second popup menu.

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