These are pharo-dev discussions, not pharo-users discussions.
This is about stuff (far) in the future, not current usage.

> On 25 Jan 2015, at 18:51, Aliaksei Syrel <[email protected]> wrote:
> 
> Hi,
> 
> What will happen with Athens when Pharo moves to Spur? As I know NativeBoost 
> doesn't work in Spur yet
> 
> Cheers,
> Alex
> 
> On Sun, Jan 25, 2015 at 6:40 PM, Esteban Lorenzano <[email protected]> 
> wrote:
> 
>> On 25 Jan 2015, at 17:39, Nicolai Hess <[email protected]> wrote:
>> 
>> 
>> Am 25.01.2015 16:20 schrieb "Esteban Lorenzano" <[email protected]>:
>> >
>> > But next year we will have an Athens based UI, so the performance will 
>> > improve dramatically :)
>> 
>> Yes? What? Bloc or morphic on top of athens ?
>> 
> both
> 
>> And what makes you think, Athens is fast er?
>> 
> Athens directly in the screen (using SDL2) is faster (according all my 
> experiments)
> you cannot perceive it now because a surface is mapped to a bitmap to be 
> displayed with current bitblt… but we plan to move away from that :)
> 
>> > Real problem is to invest time (and talent) to improve current design... 
>> > It costs much more than you could believe.
>> >
>> > Esteban
>> >
>> >
>> >
>> > > On 25/1/2015, at 15:42, Mayuresh Kathe <[email protected]> wrote:
>> > >
>> > >> On Sun, Jan 25, 2015 at 03:35:40PM +0100, Aliaksei Syrel wrote:
>> > >>> On Sun, Jan 25, 2015 at 3:02 PM, Mayuresh Kathe <[email protected]> 
>> > >>> wrote:
>> > >>>
>> > >>> http://www.google.com/design/spec/material-design/introduction.html
>> > >>
>> > >>
>> > >> It is almost impossible to do it like this in Pharo now because of low
>> > >> drawing performance and bad support of animations. Sad but true.
>> > >
>> > > thanks for the note.
>> > >
>> > > per you, how long would this low drawing performance and bad support for
>> > > animations issue hold true?
>> > >
>> > > ~mayuresh
>> > >
>> > >
>> >
> 
> 


Reply via email to