These are pharo-dev discussions, not pharo-users discussions. This is about stuff (far) in the future, not current usage.
> On 25 Jan 2015, at 18:51, Aliaksei Syrel <[email protected]> wrote: > > Hi, > > What will happen with Athens when Pharo moves to Spur? As I know NativeBoost > doesn't work in Spur yet > > Cheers, > Alex > > On Sun, Jan 25, 2015 at 6:40 PM, Esteban Lorenzano <[email protected]> > wrote: > >> On 25 Jan 2015, at 17:39, Nicolai Hess <[email protected]> wrote: >> >> >> Am 25.01.2015 16:20 schrieb "Esteban Lorenzano" <[email protected]>: >> > >> > But next year we will have an Athens based UI, so the performance will >> > improve dramatically :) >> >> Yes? What? Bloc or morphic on top of athens ? >> > both > >> And what makes you think, Athens is fast er? >> > Athens directly in the screen (using SDL2) is faster (according all my > experiments) > you cannot perceive it now because a surface is mapped to a bitmap to be > displayed with current bitblt… but we plan to move away from that :) > >> > Real problem is to invest time (and talent) to improve current design... >> > It costs much more than you could believe. >> > >> > Esteban >> > >> > >> > >> > > On 25/1/2015, at 15:42, Mayuresh Kathe <[email protected]> wrote: >> > > >> > >> On Sun, Jan 25, 2015 at 03:35:40PM +0100, Aliaksei Syrel wrote: >> > >>> On Sun, Jan 25, 2015 at 3:02 PM, Mayuresh Kathe <[email protected]> >> > >>> wrote: >> > >>> >> > >>> http://www.google.com/design/spec/material-design/introduction.html >> > >> >> > >> >> > >> It is almost impossible to do it like this in Pharo now because of low >> > >> drawing performance and bad support of animations. Sad but true. >> > > >> > > thanks for the note. >> > > >> > > per you, how long would this low drawing performance and bad support for >> > > animations issue hold true? >> > > >> > > ~mayuresh >> > > >> > > >> > > >
