Looks good, pretty much what I had in mind for a basic animation framework.

Hi nicolai

I still do not fully understand it :)
I mean I could try to look smart and say yes. But there is a little voice in my head that said that I do not understand the little details. I think that I would have to rebuild or check all the code before.
:)
so this is why I stay humble :)

How about making the animated value more generic and independent of a timer, more
like a "binding"
source -> property binding -> target
and an (timer-)animated binding
timer as source -> property binding -> target

feel free to enhance it. Igor developed it in 2 days and we coded the turtle as an example
so that I understand it but I failed :)
As I was thinking about an animation framework I got the idea of some more generic
components. The components I had in mind:
Clock
EventQueue
Task
Binding or PropertyWrapper
Range (as a source for interpolators)
Interpolators
Transition/Animation ( connection of a source(timer) and property bind, together with a range interpolator).
scaling/easing function (linear/quad/quadIn/quadOut)
Clock, EventQueue and Task classes (maybe we have some of them already)
may be usable for other things and are used here as building blocks for the (transition/animation) framework. (The idea is, to not invent a TimerFrameWorkClock/ TimerFrameWorkEvent / TimerFrameWorkXXX....)

I think that what would be interesting is a small framework so that we could use it.


Do you know this Squeak (Morphic) Animation Framework
(https://www.hpi.uni-potsdam.de/hirschfeld/trac/SqueakCommunityProjects/wiki/animations) ? I like how it wraps different property animation in different animation classes (AlphaBlendAnimation/ColorAnimation ...).

No I did not know it.
I will add it to the list of things that I want to understand.
First I should study for real Viva.
(I wonder why it is nowhere used)


And there is GLMAnimation, but I don't like how it is implemented.

So several propositions:
    - improve viva
- design your own (check in block because alain has the logic for alarm and ticking) - are you interested to participate to a paper that we want to send to IWST on Viva (but it could be on
    animation frameworks).


nicolai









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