TWM (TilingWindowManager) works fine for me in Pharo 4.0

--HH

On 8/25/15, p...@highoctane.be <p...@highoctane.be> wrote:
> FWIW, the TilingWindowManager has some support for this.
>
> Not sure how it behaves in 4.x|5.x
>
> Sean did some fixes IIRC.
>
> Phil
>
> On Mon, Aug 24, 2015 at 9:00 PM, Julien Delplanque <jul...@tamere.eu>
> wrote:
>
>>
>> On 24/08/15 20:41, Torsten Bergmann wrote:
>>
>>> Hi Julien,
>>>
>>> try
>>>
>>>   WorldMorph installNewWorld.
>>>
>>> which will create a new world. Open a workspace and check that it is
>>> there.
>>>
>>>   WorldMorph allInstances
>>>
>>> If you click in the inspector you will see a morph representation of it
>>> -
>>> so you
>>> see which one is which.
>>>
>>> Now you have two instances of WorldMorph in your system. One is always
>>> connected
>>> to the global variable
>>>
>>>    World
>>>
>>> You can switch as experiment by either:
>>>
>>>     WorldMorph allInstances first install.
>>>     Display restore
>>>
>>> or
>>>
>>>     WorldMorph allInstances last install.
>>>     Display restore
>>>
>>> The restore is necessary to update the drawing.
>>>
>>> I think you get the idea from this. As I said - the pieces are there,
>>> someone
>>> has to connect them.
>>>
>> Yes, I am exploring messages to see how to do it. I'll probably give a
>> try
>> tonight.
>>
>> Thanks for these code snippets anyway :)
>>
>>> You dont have to thank me - it is good that you brought this into
>>> attention again
>>> and if you could devote some time in helping to bring such a nice
>>> feature
>>> also (back)
>>> to Pharo again.
>>>
>>> In case of questions do not hesitate to ask on this list or the
>>> pharo-dev
>>> list.
>>>
>>> Thanks
>>> T.
>>>
>>> Gesendet: Montag, 24. August 2015 um 20:31 Uhr
>>>> Von: "Julien Delplanque" <jul...@tamere.eu>
>>>> An: "Torsten Bergmann" <asta...@gmx.de>
>>>> Cc: "Any question about pharo is welcome"
>>>> <pharo-users@lists.pharo.org>,
>>>> "Stéphane Ducasse" <stephane.duca...@inria.fr>, "Marcus Denker" <
>>>> marcus.den...@inria.fr>, s...@clipperadams.com
>>>> Betreff: Re: Multi desktops inside Pharo!
>>>>
>>>> Thanks a lot for all these tips :)
>>>>
>>>> I will update the project to match with what is really expected from a
>>>> multi world utility.
>>>>
>>>> Thanks again for the time you take to explain me this.
>>>>
>>>> Regards,
>>>> Julien
>>>>
>>>> On 24/08/15 20:24, Torsten Bergmann wrote:
>>>>
>>>>> Hi Julien,
>>>>>
>>>>> what I remember from history
>>>>>
>>>>>    - Jochen F. Rick had a "JRWorldManager" implemented back in 2010
>>>>>         - was discusssed here
>>>>> http://forum.world.st/Multiple-Worlds-was-Re-Can-I-use-Projects-in-Pharo-td2240869.html
>>>>>         - code is here
>>>>> http://forum.world.st/attachment/2242195/0/JRWorldManager.st
>>>>> (basically something to manage the desktops)
>>>>>    - then Sean picked up the idea in 2011 and implemented
>>>>>         - blog post http://seandenigris.com/blog/?p=767
>>>>>         - he provided "MultipleWorlds.2.cs" which I think is lost
>>>>> during bugtracker transition
>>>>>    - later default Pharo image was reworked for the world to have
>>>>> WorldMorph instances instead of Squeaks PasteUpMorph, so
>>>>>      the code of Sean and Jochen would be obsolete anyway
>>>>>
>>>>> Some tips:
>>>>> ==========
>>>>>    - Pharo has a global called "World" which is pointing to the
>>>>> current
>>>>> world of displayed morphs, you need to
>>>>>      switch this and handle/manage new Worlds = Desktops.
>>>>>    - in older Pharo versions and Squeak this was a PasteUpMorph, now
>>>>> it
>>>>> is an instance of class "WorldMorph"
>>>>>    - note that there is a class side method "installNewWorld" with the
>>>>> nice comment "let us play God."
>>>>>    - basically you already have the parts with a DeskopManager and the
>>>>> switch via keyboard, you just need
>>>>>      to play with #installNewWorld and #install method of the worlds
>>>>>      Note: check the comments of the class and methods in WorldMorph -
>>>>> this might be subject to change
>>>>>    - to get a thumbnail form of the world you can use:
>>>>>
>>>>>       |sizeFactor|
>>>>>       sizeFactor := 0.3.
>>>>>       World taskThumbnailOfSize: (Display width * sizeFactor) @
>>>>> (Display height * sizeFactor)
>>>>>
>>>>>    - see how the preview is handled in TaskListMorph
>>>>> newPreviewMorph/updatePreview methods to get an idea
>>>>>
>>>>> So all the pieces of the puzzle are there - just connect them
>>>>> correctly.
>>>>>    Side Note: default Pharo image has the possibility to put an
>>>>> external picture somewhere that is used
>>>>>              by the theme as the background image. Cant remember where
>>>>> it is - just browser for "background..."
>>>>>              methods in the Finder. With multiple desktops I guess
>>>>> this
>>>>> needs some love as well to have
>>>>>              a backgorund per desktop.
>>>>>
>>>>> Hope that helps!
>>>>>
>>>>> Bye
>>>>> Torsten
>>>>>
>>>>> Gesendet: Montag, 24. August 2015 um 19:46 Uhr
>>>>>> Von: "Julien Delplanque" <jul...@tamere.eu>
>>>>>> An: "Torsten Bergmann" <asta...@gmx.de>, "Any question about pharo is
>>>>>> welcome" <pharo-users@lists.pharo.org>, "Stéphane Ducasse" <
>>>>>> stephane.duca...@inria.fr>, "Marcus Denker" <marcus.den...@inria.fr>,
>>>>>> s...@clipperadams.com
>>>>>> Betreff: Re: Multi desktops inside Pharo!
>>>>>>
>>>>>>
>>>>>>
>>>>>> On 24/08/15 19:32, Torsten Bergmann wrote:
>>>>>>
>>>>>>> Julien Delplanque wrote:
>>>>>>>
>>>>>>>> I created a small utility that make possible to have multi
>>>>>>>> desktops:
>>>>>>>> https://github.com/juliendelplanque/desktopsmanager.
>>>>>>>>
>>>>>>> Your code works for me in Pharo 5, havent tried in Pharo 4.
>>>>>>>
>>>>>>> Unfortunately it does only work for Pharo "windows" but not general
>>>>>>> morphs.
>>>>>>> If you evaluate
>>>>>>>
>>>>>>>      ElipseMorph new openInWorld
>>>>>>>
>>>>>>> and hit CTRL+SHIFT+J you will see that the morph stays on the
>>>>>>> desktop.
>>>>>>> So your goodie is a "window switcher" and not a "desktop switcher".
>>>>>>>
>>>>>> Yes you are right. But it is a first step, I planned to really create
>>>>>> "new desktops" in the future, but for now I wrote this fast to have
>>>>>> something usable.
>>>>>>
>>>>>>> I guess it would be better if you would really switch the WorldMorph
>>>>>>> instance
>>>>>>> referenced by the global "World" variable.
>>>>>>>
>>>>>>> There already was a solutions once discussed/contributed with code
>>>>>>> here
>>>>>>>
>>>>>>>
>>>>>>> http://forum.world.st/Multiple-Worlds-for-Pharo-stable-td3233552.html
>>>>>>>      http://seandenigris.com/blog/?p=767
>>>>>>>
>>>>>>> I think it got lost in the old bugtracker. Maybe Sean (who wrote it)
>>>>>>> can help here,
>>>>>>> update the code and merge with yours.
>>>>>>>
>>>>>> Yes I'm OK to do that. Where can I find this package?
>>>>>>
>>>>>>> Ideally such a "Switch desktop" possibility would be part of the
>>>>>>> standard Pharo 5 image including a small preview of the whole
>>>>>>> desktop
>>>>>>> similar to what usual operating system window manager do and the
>>>>>>> possibility
>>>>>>> to provide different backgrounds to the desktops.
>>>>>>>
>>>>>> It would be really nice to have multiple world by default in pharo
>>>>>> images :)
>>>>>>
>>>>>>> Thanks
>>>>>>> Torsten
>>>>>>>
>>>>>> Julien
>>>>>>
>>>>>>
>>>>>>
>>>>
>>
>>
>>
>

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