The problem is that KMCategory reimplements #name, which is not a good
idea. And that is the method used by the inspector. Since the
implementation of #name answers the instVar that's why it's nil. just
remove KMCategory >> name and do the inspect again and you will see the
different.



On Tue, Aug 25, 2015 at 12:39 PM, Sven Van Caekenberghe <[email protected]>
wrote:

> Well, name is an instance variable that is simply nil.
>
> Self is printed as nil because this object has its own #gtDisplayOn:
> method that prints just its name.
>
> You could try 'Basic Inspect' as well.
>
> > On 25 Aug 2015, at 17:30, Julien Delplanque <[email protected]> wrote:
> >
> > I didn't do anything like using these names as inst vars. You can
> reproduce what I am talking about:
> >
> > KMCategory new inspect.
> >
> > On 25/08/15 17:25, Joachim Tuchel wrote:
> >> I don't have an exact answer for you, but I think neither self nor name
> are good names for inst vars.
> >>
> >>
> >>
> >>> Am 25.08.2015 um 15:57 schrieb Julien Delplanque <[email protected]>:
> >>>
> >>> Hi,
> >>>
> >>> I have an object that override KMCategory and that is initialized and
> added to "KmRepository default" using #postLoadDoIt: message in BaselineOf
> after the package is loaded in an image.
> >>>
> >>> But once it is loaded I have huge problems with keyboards entries,
> they do not work any more, I get an exception each time I press a key.
> >>>
> >>> If I inspect the Singleton class variable of my category object I can
> see it contains an instance of my object that have its "self" variable nil
> and its "name" variable nil. Others variables look fine. How is it possible?
> >>>
> >>> I can remove my custom KMCategory by copy/paste code from sublime text
> to Pharo and left click/do it and then everything is fine with my keyboard:
> no more exception and it behave correctly.
> >>>
> >>> Thanks in advance,
> >>>
> >>> Julien
> >>>
> >>>
> >
> >
>
>
>


-- 
Mariano
http://marianopeck.wordpress.com

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