Again, you seem to be using "the image" mainly to mean "the .image file",
and only occassionally to mean the actual image itself. They are distinct
(albeit tightly related) things.
On 7 Dec 2015 22:09, "Dimitris Chloupis" <[email protected]> wrote:

> And this "victory of dead code and date" that files usually promote can
> further benefit Pharo .
>
> For example lets take one of the main problems of the Pharo image, its
> size. There is already an effort to modularilise the image to make it small
> and everything else installable and unistallable.
>
> But why not go a step further and have dead zone files. So you end up with
> a tiny image containing just the basics (few kbs if possible)  even no GUI
> and IDE tools and instead you have a collection of files that can be read
> by the image , each file contains a diffirent project, you can view their
> code and their data but not install them in the image to do so. And only
> when you decide that "sure I could use this project" then you instruct the
> image to import the file and make the code and the data live and part of
> the image. This way the pharo system can keep growing without growing the
> image at all and let the users decide how much they want to grow the image
> themselves.
>
> Technically speaking this functionality is already available through
> monticello , where monticello allow you to view a local or remote
> repository of code without loading the code to the image (via the "open
> button"). So its not even a new concept. Though in my mind I imagine all
> this happening from inside the System Browser.
>
> Thats just one scenario how dead data and code can greatly benefit the
> Pharo system. I can keep brainstorming forever for the usefulness of files
> for Pharo.
>
>
> On Mon, Dec 7, 2015 at 9:20 PM horrido <[email protected]> wrote:
>
>> You make a convincing argument. Files are useful.
>>
>> In modern circumstances, Smalltalk has to coexist with a file-based world.
>> As Joachim wrote earlier, we are well-equipped to deal with files, but we
>> do
>> not think in terms of files when we code our applications. We are not
>> obliged to use a file-based toolchain. The point of my article was to
>> persuade other developers that letting their obsession with file-based
>> tools
>> prevent them from adopting Smalltalk is short-sighted and
>> counter-productive. Files have their uses, but they should look beyond
>> files
>> for other software creation possibilities. Smalltalk has much to offer.
>>
>> And, yes, it would be very good to have 64-bit support in Smalltalk.
>>
>>
>>
>> kilon.alios wrote
>> > The devil is in the details ;)
>> >
>> > It matters to me, I just came across the need to share data between
>> > multiple images. So I was pointed by the good people here to the Fuel
>> > library that , surprise surprise , it generates binary files that
>> contain
>> > objects in their live state that helps you move and share code and data
>> > between images. Works well and I really like its design :)
>> >
>> > We are not talking here about something sophisticated, we are talking
>> here
>> > super basic functionality. Images sharing data and code. What we use ?
>> > Files. The image by itself has no functionality to even cover this super
>> > basic scenario because as a format is made to be self contained.
>> >
>> > How you cant even care for such basic functionality ? Of course you will
>> > at
>> > some point. Its unavoidable.
>> >
>> > The nice thing about files is that they have one very big advantage over
>> > the image. That is, specialization. When an app find a specific file ,
>> > just
>> > by looking at its extension it immediately knows the structure of the
>> data
>> > and the code that it may contain.
>> >
>> > On other hand when you have an object system like the image is, such
>> > specifications go outside the window meaning you have to deal with the
>> > fact
>> > and trust that those that made those images have adhered to specific
>> > guidelines so you can make sure that your code wont run in front of some
>> > very nasty surprises.
>> >
>> > But since the image itself allow you hack so deeply as the syntax of the
>> > language , you can't be sure how the data and code will be presented.
>> Sure
>> > they will objects, but the format does not really matter so much as the
>> > structure itself.
>> >
>> > In those cases files win hands down because they tend to be far more
>> > restricted on how they are structured. Not because there is anything
>> > special to these files, apart from the fact that their authors made sure
>> > to
>> > follow the specific structure to ensure compatibility with third party
>> > apps.
>> >
>> > So not only Files are not on the Stone Age but they have evolved the
>> level
>> > of specification to a whole new level that have made the foundation of
>> our
>> > every day lives.
>> >
>> > Sure you could probably replace files with a new way that is more
>> > Smalltalk
>> > friendly and still retain all the advantages of files and file system
>> but
>> > ,
>> > Smalltalk has not presented such solution to my knowledge. Hence we the
>> > smalltalkers we will still keep relying heavily on files for our every
>> day
>> > needs until such solution is presented to us. Also with the huge wealth
>> of
>> > file formats it would be a pain in the ass to replace them with a
>> > smalltalk
>> > solution.
>> >
>> > In the mean time there are even more pressing matter that the image file
>> > has to attend to, which is far more stone age , to use your remark ,
>> than
>> > files. That is the ability to use full memory of the system and the
>> > ability
>> > to deal with large data without any large hits on performance. In short
>> > good support for 64 bit and big data.
>> >
>> >
>> > "But these are implementation details...implementation of the base
>> system.
>> > /From the perspective of a programmer writing an application/, none of
>> > this
>> > matters.
>> >
>> > As I said earlier, the only reason why Smalltalk has to deal with files
>> at
>> > all is because we live in a file-based culture. And the reason our
>> culture
>> > is so entrenched with files is because we are too heavily invested in
>> > them,
>> > and we aren't going to budge. *Files are about as low a storage
>> > abstraction
>> > as you can get*, and they pre-date even Unix. Yes, files belong in the
>> > Stone
>> > Age!"
>> >
>> > On Mon, Dec 7, 2015 at 6:45 PM horrido &lt;
>>
>> > horrido.hobbies@
>>
>> > &gt; wrote:
>> >
>> >> But these are implementation details...implementation of the base
>> system.
>> >> /From the perspective of a programmer writing an application/, none of
>> >> this
>> >> matters.
>> >>
>> >> As I said earlier, the only reason why Smalltalk has to deal with files
>> >> at
>> >> all is because we live in a file-based culture. And the reason our
>> >> culture
>> >> is so entrenched with files is because we are too heavily invested in
>> >> them,
>> >> and we aren't going to budge. *Files are about as low a storage
>> >> abstraction
>> >> as you can get*, and they pre-date even Unix. Yes, files belong in the
>> >> Stone
>> >> Age!
>> >>
>> >>
>> >>
>> >> kilon.alios wrote
>> >> > That's the thing you can't take the argument further without
>> >> diminishing
>> >> > the value of you argument precisely for the fact that the vm is far
>> >> closer
>> >> > related to the image than it is to 0s and 1s. That tight relation is
>> >> > fundamental to the behavior and existence of the image. It defines
>> its
>> >> > functionality, purpose and limitations.
>> >> >
>> >> > The image itself is a file and the fact that it can store live state
>> in
>> >> a
>> >> > binary format does not make it unique or any less of a file. In my
>> case
>> >> I
>> >> > use blender files, they store the entire live state of the blender
>> >> window
>> >> > including images and even Python scripts. Similar examples are
>> >> countless
>> >> > out there.
>> >> >
>> >> > So the answer to the question what makes the image file format unique
>> >> is
>> >> > simply.... Nothing
>> >> > What's the advantage of using the image format compared to other
>> files
>> >> ?
>> >> > None
>> >> >
>> >> > On Mon, 7 Dec 2015 at 15:14, Ben Coman &lt;
>> >>
>> >> > btc@
>> >>
>> >> > &gt; wrote:
>> >> >
>> >> >> On Mon, Dec 7, 2015 at 3:37 PM, Dimitris Chloupis &lt;
>> >>
>> >> > kilon.alios@
>> >>
>> >> > &gt;
>> >> >> wrote:
>> >> >> > "A Smalltalk Image is your entire system. The Image includes all
>> the
>> >> >> tools
>> >> >> > required to interact, customize and add functionality to your
>> >> system,
>> >> >> so
>> >> >> > Smalltalk’s IDE is a very Integrated Development Environment."
>> >> >> >
>> >> >> >
>> >> >> > Thats not the case even for someone like me that has been working
>> >> with
>> >> >> > smalltalk for only 2 years. The Image is not even the engine that
>> >> >> drives
>> >> >> > smalltalk . Thats the job of the VM that exists in a completely
>> >> >> different
>> >> >> > universe than smalltalk. It exists in the same universe than many
>> >> other
>> >> >> > languages do exists and thats the C universe, the universe of the
>> >> OS.
>> >> >> > Essentially what drives your system is not smalltalk is C. The
>> >> >> diffirence is
>> >> >> > that for a part of it that is high level enough, Slang is used, a
>> >> >> Hybrid
>> >> >> > language between C and Smalltalk that compiles to C. So while in
>> the
>> >> >> image
>> >> >> > everything is , well almost everything, an object all the way
>> down,
>> >> in
>> >> >> the
>> >> >> > VM everything is C all the way down.
>> >> >>
>> >> >> To take that argument further, the VM is not even the thing driving
>> >> >> the image ;).  Essentially what drives it are the 1's and 0's of
>> >> >> machine code.  Further, what drives that are the electrons flowing
>> >> >> through the chip.  I think its fair to say that we *code* in Pharo
>> >> >> without files.  Files relate to Pharo only to the same extent that a
>> >> >> database like Oracle or Postgres can be said to use files.  That is,
>> >> >> when you do SQL queries, are you *thinking* in terms of files, even
>> >> >> though files are used by the server to store the data? Its just a
>> >> >> matter of where you draw the line of abstraction.
>> >> >>
>> >> >> cheers -ben
>> >> >>
>> >> >> > Ironically an image misses the most important tool to even
>> generate
>> >> >> this
>> >> >> C
>> >> >> > code and thats the VMMaker that has to be installed separately.
>> And
>> >> of
>> >> >> > course there are parts of the system that are coded in pure C,
>> like
>> >> >> some
>> >> >> > core functionalities of the VM and of course plugins and external
>> >> >> libraries
>> >> >> > that the image has to rely on make things happen.
>> >> >> >
>> >> >> > Of course the image is still fairly powerful, you can change the
>> >> >> syntax,
>> >> >> > implement high level libraries, IDE tools and much more. But its
>> not
>> >> >> the
>> >> >> > core of the system just another essential part of it.
>> >> >> >
>> >> >> >
>> >> >> > On Mon, Dec 7, 2015 at 9:24 AM Dimitris Chloupis &lt;
>> >>
>> >> > kilon.alios@
>> >>
>> >> > &gt;
>> >> >> > wrote:
>> >> >> >>>
>> >> >> >>>
>> >> >> >>> well, i wouldn't need or even want it in memory, so on disk is
>> >> fine.
>> >> >> the
>> >> >> >>> problem is more likely management of the same. browsing the
>> >> changes
>> >> >> is
>> >> >> >>> not
>> >> >> >>> really convenient.  ideally i'd like to see versions in the
>> >> >> class-browser
>> >> >> >>> and
>> >> >> >>> in the debugger, where on error i could then take a look at
>> older
>> >> >> >>> versions for
>> >> >> >>> comparison, and switch to them to see if maybe the last change
>> was
>> >> >> the
>> >> >> >>> cause of
>> >> >> >>> the error.
>> >> >> >>>
>> >> >> >>> greetings, martin.
>> >> >> >>>
>> >> >> >>
>> >> >> >> There are versions already for methods. So the functionality is
>> >> there.
>> >> >> >>
>> >> >> >> I disagree however with you, I think that changes file was
>> created
>> >> for
>> >> >> the
>> >> >> >> precise scenarios of an image crash/ lockdown. In that case you
>> may
>> >> >> want to
>> >> >> >> go back through the code and dont remember which method was
>> >> triggered
>> >> >> or
>> >> >> >> what else was defined and created. In the case going
>> >> chronologically
>> >> >> which
>> >> >> >> is how the changes file is already organised is far more useful
>> >> than
>> >> >> going
>> >> >> >> method and class based.
>> >> >> >>
>> >> >> >> But I do agree it would be useful to extend the tools working
>> with
>> >> >> changes
>> >> >> >> , but then none stop anyone from doing so and is not that hard to
>> >> do.
>> >> >>
>> >> >>
>> >>
>> >>
>> >>
>> >>
>> >>
>> >> --
>> >> View this message in context:
>> >>
>> http://forum.world.st/Stop-Thinking-in-Terms-of-Files-tp4865614p4865820.html
>> >> Sent from the Pharo Smalltalk Users mailing list archive at Nabble.com.
>> >>
>> >>
>>
>>
>>
>>
>>
>> --
>> View this message in context:
>> http://forum.world.st/Stop-Thinking-in-Terms-of-Files-tp4865614p4865872.html
>> Sent from the Pharo Smalltalk Users mailing list archive at Nabble.com.
>>
>>

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