method newAst ?

On Wed, May 2, 2018 at 11:03 PM, Bernardo Ezequiel Contreras <
vonbecm...@gmail.com> wrote:

> a "parse tree" is not equal to an "ast"(abstract syntax tree)
> but its difficult to find a name for an ast that is not cached.
> maybe
> parsedAst
> parseAst
> ....
>
>
> On Wed, May 2, 2018 at 3:28 PM, Richard Sargent <richard.sargent@
> gemtalksystems.com> wrote:
>
>> On Wed, May 2, 2018 at 11:06 AM, Denis Kudriashov <dionisi...@gmail.com>
>> wrote:
>>
>>> Hi.
>>>
>>> Maybe #parseSourceCode would be better name for #parseTree.
>>>
>>
>> I've always found it good advice to avoid using a verb phrase to name
>> something which does not entail some kind of action.
>> #parseSourceCode realy reads like something which would parse the source
>> code. #parseTree also has that effect, except for the lack of a tree to
>> parse.
>>
>>
>>
>>>
>>> 2018-05-02 16:33 GMT+03:00 Marcus Denker <marcus.den...@inria.fr>:
>>>
>>>>
>>>>
>>>> > On 27 Apr 2018, at 21:36, Sean P. DeNigris <s...@clipperadams.com>
>>>> wrote:
>>>> >
>>>> > Marcus Denker-4 wrote
>>>> >> I will add comments…
>>>> >
>>>> > I got confused by this again and created an issue:
>>>> > https://pharo.manuscript.com/f/cases/21806/Document-Differen
>>>> ce-between-ast-and-parseTree
>>>> >
>>>> > And then Peter Uhnak reminded me on Discord about this thread. I'm
>>>> happy to
>>>> > add the comments, but not sure I understand the issue well enough.
>>>> IIUC #ast
>>>> > is cached, but #parseTree is not. What I don't understand is the
>>>> purpose of
>>>> > this difference and when one would use one over the other.
>>>>
>>>> the cached #ast is for one interesting for speed (that is, in
>>>> situations where you ask for it often).
>>>>
>>>> The other use-case is if you want to annotate the AST and keep that
>>>> annotation around (till the next
>>>> image save, but you can subscribe to ASTCacheReset and re-install the
>>>> AST in the cache after cleaning.
>>>> (This is used by MetaLinks to make sure they survive image restart).
>>>>
>>>> The last thing that it provides is that we do have a quite powerful
>>>> mapping between bytecode/text/context
>>>> and the AST. Regardless how you navigate, you get the same object.
>>>>
>>>> e.g. even this one works:
>>>>
>>>>         [ 1+2 ] sourceNode == thisContext method ast blockNodes first
>>>>
>>>> > For example,
>>>> > when, if ever, would a user want to access a CM's #ast (as opposed to
>>>> > #parseTree) and could modifying it create problems?
>>>> >
>>>>
>>>> Modification is a problem, yes.. code that wants to modify the AST
>>>> without making sure the compiledMethod is in sync later
>>>> should use #parseTree.
>>>>
>>>> Code that does not modify the AST (or makes sure to compile it after
>>>> modification) is free to use #ast.
>>>> or if you want to annotate the AST (which is a modification, after all).
>>>>
>>>> This is not perfect (not at all…) but the simplest solution to get (to
>>>> some extend) what you would have if the system would have
>>>> a real persistent, first class AST…
>>>>
>>>> To be improved. The ASTCache with it’s naive “lets just cache
>>>> everything till the next image save” was done with the idea to see
>>>> when it would show that it is too naive… for that it worked amazingly
>>>> well till now.
>>>>
>>>>         Marcus
>>>>
>>>
>>>
>>
>
>
> --
> Bernardo E.C.
>
> Sent from a cheap desktop computer in South America.
>



-- 



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