I had time today to implement this. The attached mczs, in pharo 6.1, allow you to hit Cmd-i to inspect or cmd-d to do it.
You can test by loading the test package and typing in the spotter search bar, GTCounter increaseValue then hitting Cmd-d several times then Cmd-i to see what value you ended on. To implement I edited the GTSpotterMorph>>bindingDictionnary to look for and act cmd-i and cmd-d GT-Spotter-PaulDeBruicker.mcz <http://forum.world.st/file/t94460/GT-Spotter-PaulDeBruicker.mcz> GT-Tests-Spotter-PaulDeBruicker.mcz <http://forum.world.st/file/t94460/GT-Tests-Spotter-PaulDeBruicker.mcz> Paul DeBruicker wrote > I was feeling lazy was wondered if it would be possible to hit Cmd-D or > Cmd-I in the spotter input field rather than opening a playground and > typing something in then hitting it. E.g. > > > 1 + 1 Cmd-I > > would open an inspector on the number 2 > > > After looking at GTSpotter>>#spotterFor... methods I couldn't figure out > how to make it happen in the half hour I had to spend on it. > > > I recognize opening the playground is Cmd-O Cmd-W but I just open the > spotter ~50x as often as a new playground so the muscle memory isn't > there. If I could do quick one-liners in the spotter then the playground > would get opened even less often. -- Sent from: http://forum.world.st/Pharo-Smalltalk-Users-f1310670.html