ID:               25541
 Updated by:       [EMAIL PROTECTED]
 Reported By:      ich at christoph-emonds dot de
-Status:           Open
+Status:           Verified
 Bug Type:         Zend Engine 2 problem
 Operating System: Gentoo Linux 2.4.20
-PHP Version:      5CVS-2003-09-15 (dev)
+PHP Version:      5CVS-2003-11-18 (dev)
 New Comment:

Construct A!
Construct B!
/usr/src/web/php/php5/Zend/zend_hash.c(236) :  Freeing 0x40E45A98 (41
bytes), script=t.php
Last leak repeated 1 time
/usr/src/web/php/php5/Zend/zend_execute.c(3098) :  Freeing 0x40E45A34
(44 bytes), script=t.php
/usr/src/web/php/php5/Zend/zend_API.c(713) : Actual location (location
was relayed)
Last leak repeated 1 time
/usr/src/web/php/php5/Zend/zend_objects.c(106) :  Freeing 0x40E459F0
(12 bytes), script=t.php
Last leak repeated 1 time
/usr/src/web/php/php5/Zend/zend_execute.c(3097) :  Freeing 0x40E459AC
(16 bytes), script=t.php
Last leak repeated 1 time
/usr/src/web/php/php5/Zend/zend_API.c(714) :  Freeing 0x40E455E8 (32
bytes), script=t.php
/usr/src/web/php/php5/Zend/zend_hash.c(157) : Actual location (location
was relayed)
Last leak repeated 1 time
=== Total 10 memory leaks detected ===



Previous Comments:
------------------------------------------------------------------------

[2003-09-15 06:35:27] ich at christoph-emonds dot de

Description:
------------
If you create two objects which contain a reference to the  
other object, none of both __destruct() functions will be 
called.  
  
Configure: './configure' '--with-mysql' '--with-xsl'  
'--with-sqlite' '--enable-sockets' '--with-mysql-sock'  
'--with-gd' '--with-dom' '--with-apxs2=/usr/sbin/apxs2'  
'--with-zlib'   

Reproduce code:
---------------
class A {
        function __construct()  {
                print "Construct A!";
                $this->other = new B( $this );
        }
        function __destruct() {
                print "Destruct A!";
        }
}

class B {
        function __construct( A $obj ) {
                print "Construct B!";
                $this->other = $obj;
        }
        function __destruct() {
                print "Destruct B!";
        }
}
new A();

Expected result:
----------------
Construct A!Construct B!Destruct A!Destruct B! 

Actual result:
--------------
Construct A!Construct B! 


------------------------------------------------------------------------


-- 
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