ID: 39809 Updated by: [EMAIL PROTECTED] Reported By: e at osterman dot com -Status: Open +Status: Feedback Bug Type: CGI related Operating System: FC6 PHP Version: 5.2.0 Assigned To: dmitry New Comment:
Agree. shutdown() should not be used together with FCGI_KEEP_CONN. PHP cannot return FCGI_OVERLOADED, because all PHP processes are busy and nobody accepts new connection. The only way to detect this situation - use connection timeout. Previous Comments: ------------------------------------------------------------------------ [2006-12-18 22:09:32] e at osterman dot com By changing the example code to use PHP's sockets (e.g. socket_create/connect/read/write) allows one to use the socket_shutdown as you suggested. But calling shutdown after the request defeats the purpose of persistent connections, since that just negates the effect of passing FCGI_KEEP_CONN. Connections cannot be reused to send requests once they're shutdown after a request. So, it sounds like PHP's design decision is to support PHP_KEEP_CONN, but when PHP_FCGI_CHILDREN is reached, all new connections are queued/blocked. When a client releases its connection to a php-cgi child process, then the next connection in the queue is handed over to the next available child. While this makes a lot of sense when you're dealing with only non-persistent connections or only a single php-cgi server, it's not desireable when you have lots of persistent connections or lots of fcgi servers. For example, in HTTP/1.1, servers respond "503 Server too busy". If the client were notified in some way, either by way of a closed connection, refused connection, or FCGI_OVERLOADED packet, then the client could try another FCGI server. But since that doesn't happen, the client must just sit and wait. Perhaps, indefinitely or just timeout =( What is your take on this? Best Regards, Erik Osterman ------------------------------------------------------------------------ [2006-12-18 18:53:58] [EMAIL PROTECTED] > <? > $socket1 = FCGI_Connect('localhost', 1234); > FCGI_Test($socket1); > FCGI_Response($socket1); > sleep(30); > fclose($socket1); > ?> this code is not perferct, and this is the reason of bad behavior. You should call shutdown() "man 2 shutdown" after writing request into socket, but PHP doesn't implement such function. <? $socket1 = FCGI_Connect('localhost', 1234); FCGI_Test($socket1); shutdown($socket1, SHUT_WR); //we don't have this function FCGI_Response($socket1); sleep(30); fclose($socket1); ?> I cannot repeat your behavior with telnet. I always get "Connection closed" after a timeout. BTW you can insert debug output into fastcgi.c right after accept() and try it. ------------------------------------------------------------------------ [2006-12-18 18:29:13] e at osterman dot com For what it's worth, this shows some conflicting data. Perhaps I'm just interpretting it wrong. Start theh FCGI server in single process mode # php-cgi -b 1234 Modify the test script as follows: <? $socket1 = FCGI_Connect('localhost', 1234); FCGI_Test($socket1); FCGI_Response($socket1); sleep(30); fclose($socket1); ?> Now, the single process php-cgi server should not be accept()ing any more connections for 30 seconds. # telnet localhost 1234 Trying 127.0.0.1... Connected to localhost.localdomain. Escape character is '^]'. Per my previous post, when a stream_socket_server server does not call accept(), the 'telnet' session gets "connection refused". In this example, it's not getting refused by the php-cgi server, which leads me to believe that php-cgi might actually be calling accept. This could be a implementation difference.. but I don't know. Regards, Erik Osterman ------------------------------------------------------------------------ [2006-12-18 18:20:11] e at osterman dot com Dimitry, You're example shocked me. I tried something similar making a simple stream_socket_server, but didn't make the client in PHP. <? $server = stream_socket_server('tcp://127.0.0.1:1234'); if (!$server) { die('Unable to create AF_INET socket'); } sleep(10); ?> # telnet localhost 1234 Trying 127.0.0.1... telnet: Unable to connect to remote host: Connection refused I had expected the same behavior in PHP's fsockopen, but indeed, as you said fsocketopen returns a valid resource even though the connection has not yet been accept()'d by the server. More over, feof returns false and fwrite to the socket returns the correct number of bytes "written". stream_get_metadata returns nothing interesting either. How is a PHP fsockopen/stream_socket_client client to know when a connection truely has been accept()'d? The reason why this is all so important to us, is that we have a cluster of frontend servers that use a pool of FCGI backend servers. We need the busier frontend servers to dynamically open up more persistent connections (FCGI_KEEP_CONN) to FCGI servers (and release them as demand subsides). When a particular FCGI server is at capacity (PHP_FCGI_CHILDREN), we need the client to try (in a round robin fashion) another FCGI server. The current problem, as you understand by now, is that the client get's stuck when connecting to an FCGI server at capacity and timeout. As you've now suggested, it's apparently b/c they getting stuck waiting for the accept(), but never get it. What recourse does the client have? Regards, Erik Osterman ------------------------------------------------------------------------ [2006-12-18 13:15:46] [EMAIL PROTECTED] No you are :) But you made a great job writting test script, and I think this discussion may lead us to some good result. The fact that connect() returns file descriptor doesn't mean that accept() was really called. See the folllowing script. You can even write to socket befor it is really accepted. <?php $server = stream_socket_server('tcp://127.0.0.1:1234'); if (!$server) { die('Unable to create AF_INET socket [server]'); } $socket1 = fsockopen('127.0.0.1', 1234, $errno, $errstr, 5); if (!$socket1) die("Failed to connect to 127.0.0.1:1234\n"); fwrite($socket1, "Hello\n"); $socket2 = fsockopen('127.0.0.1', 1234, $errno, $errstr, 5); if (!$socket2) die("Failed to connect to 127.0.0.1:1234\n"); fwrite($socket2, "World\n"); $socket = stream_socket_accept($server); $data = fgets($socket, 1024); echo($data); fclose($socket); $socket = stream_socket_accept($server); $data = fgets($socket, 1024); echo($data); fclose($socket); fclose($socket2); fclose($socket1); fclose($server); ?> ------------------------------------------------------------------------ The remainder of the comments for this report are too long. To view the rest of the comments, please view the bug report online at http://bugs.php.net/39809 -- Edit this bug report at http://bugs.php.net/?id=39809&edit=1