moriyoshi               Tue Oct 29 10:05:08 2002 EDT

  Modified files:              
    /php4/ext/standard  html.c 
  Log:
  WS fix
  
  
  
Index: php4/ext/standard/html.c
diff -u php4/ext/standard/html.c:1.60 php4/ext/standard/html.c:1.61
--- php4/ext/standard/html.c:1.60       Fri Oct 25 09:12:05 2002
+++ php4/ext/standard/html.c    Tue Oct 29 10:05:07 2002
@@ -18,7 +18,7 @@
    +----------------------------------------------------------------------+
 */
 
-/* $Id: html.c,v 1.60 2002/10/25 13:12:05 moriyoshi Exp $ */
+/* $Id: html.c,v 1.61 2002/10/29 15:05:07 moriyoshi Exp $ */
 
 #include "php.h"
 #include "reg.h"
@@ -345,7 +345,7 @@
        
        MB_WRITE((unsigned char)this_char);
        
-       switch (charset)        {
+       switch (charset) {
                case cs_utf_8:
                        {
                                unsigned long utf = 0;
@@ -634,8 +634,8 @@
                int found = 0;
                
                /* now walk the charset map and look for the codeset */
-               for (i = 0; charset_map[i].codeset; i++)        {
-                       if (strncasecmp(charset_hint, charset_map[i].codeset, len) == 
0)        {
+               for (i = 0; charset_map[i].codeset; i++) {
+                       if (strncasecmp(charset_hint, charset_map[i].codeset, len) == 
+0) {
                                charset = charset_map[i].charset;
                                found = 1;
                                break;
@@ -668,7 +668,7 @@
        
        if (all) {
                /* look for a match in the maps for this charset */
-               for (j = 0; entity_map[j].charset != cs_terminator; j++)        {
+               for (j = 0; entity_map[j].charset != cs_terminator; j++) {
                        if (entity_map[j].charset != charset)
                                continue;
 
@@ -701,7 +701,7 @@
                }
        }
 
-       for (j = 0; basic_entities[j].charcode != 0; j++)       {
+       for (j = 0; basic_entities[j].charcode != 0; j++) {
 
                if (basic_entities[j].flags && (quote_style & basic_entities[j].flags) 
== 0)
                        continue;
@@ -756,8 +756,7 @@
                        for (j = 0; entity_map[j].charset != cs_terminator; j++) {
                                if (entity_map[j].charset == charset
                                                && this_char >= entity_map[j].basechar
-                                               && this_char <= entity_map[j].endchar)
-                               {
+                                               && this_char <= entity_map[j].endchar) 
+{
                                        rep = (unsigned 
char*)entity_map[j].table[this_char - entity_map[j].basechar];
                                        if (rep == NULL) {
                                                /* there is no entity for this 
position; fall through and



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