The box that is currently used for building snaps and releases has psdk
installed.

Edin

----- Original Message ----- 
From: "Andi Gutmans" <[EMAIL PROTECTED]>
To: "Wez Furlong" <[EMAIL PROTECTED]>; "Wez Furlong" <[EMAIL PROTECTED]>;
<[EMAIL PROTECTED]>
Sent: Monday, December 22, 2003 7:49 PM
Subject: Re: [PHP-CVS] cvs: php-src /win32/build buildconf.js config.w32
TSRM config.w32 tsrm_win32.c tsrm_win32.h


> The main question is how will the PHP builds be created from now on? With
> this SDK? Will we have to include additional dlls with the distro? Am I
> supposed to nuke the NEWS entry about not supporting Win95?
>
> Andi
>
> At 05:55 PM 12/22/2003 +0000, Wez Furlong wrote:
> >We can if we are building against the platform SDK headers;
> >the NewAPIs.h file defines some smart stubs that will use
> >GetProcAddress to determine if the system really has the API,
> >but will fall back on emulation if it is not present.
> >
> >If we don't use that header file, then we can not run under
> >win95 or NT4.
> >
> >--Wez.
> >
> >----- Original Message -----
> >From: "Andi Gutmans" <[EMAIL PROTECTED]>
> >To: "Wez Furlong" <[EMAIL PROTECTED]>; <[EMAIL PROTECTED]>
> >Sent: Monday, December 22, 2003 4:39 PM
> >Subject: Re: [PHP-CVS] cvs: php-src /win32/build buildconf.js config.w32
> >TSRM config.w32 tsrm_win32.c tsrm_win32.h
> >
> >
> > > Does this mean we can't be binary compatible with NT4?
> > >
> > > Andi
> > >
> > > At 03:01 PM 12/22/2003 +0000, Wez Furlong wrote:
> > > >wez             Mon Dec 22 10:01:06 2003 EDT
> > > >
> > > >   Added files:
> > > >     /TSRM       config.w32
> > > >
> > > >   Modified files:
> > > >     /TSRM       tsrm_win32.c tsrm_win32.h
> > > >     /php-src/win32/build        buildconf.js config.w32
> > > >   Log:
> > > >   Fix bug #26692; Could not find GetLongPathNameA under NT4.
> > > >   This fix relies on you having the Platform SDK headers.
> > > >   Using the new build system, the NewAPIs.h header will be detected
> > > >   automatically, however, for people building using .dsp files,
> > > >   you will need to add /DHAVE_NEWAPIS_H=1 to the TSRM project
> > > >   if you have those newer headers.
>
> -- 
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