Hello Yermo,

For some time I've been doing a project called SRM, which is exactly what
you are looking for I think. We have some documentation online, but I can
send you more by e-mail. The main functionality is to store objects (or
even applications) in a persistent data pool, which can be accessed from a
client Application (in PHP, but others too).

Our werbsite URL:
http://www.vl-srm.net/

Some examples and scripts:
http://www.vl-srm.net/files/srm-pres.tar.gz

Feel free to ask more, either by private e-mail, or through the SRM
mailinglist.

regards,
Derick

On Mon, 26 Nov 2001, Yermo M. Lamers wrote:

>
> Question for you, when you serialize to a file do the class definitions
> get serialized along with it or do you have to pre-load your classes
> before you can unserialize? (that seems to be the way it works but I may
> be mistaken).
>
> -- Yermo
>
>
> On Mon, 26 Nov 2001, Andrey Hristov wrote:
>
> > AFAIK PHP4 is better than PHP3 in that it makes some level of compilation.
> > You may be serialize - de~ in files. If you use *nix you can choose to work with
> > SysV semaphores and SysVShm (shared memory). Everything is in memory from one to 
>another script invocation.
> > So far I've seen only one script(system) which uses this capabilities of PHP. It's 
>name is Oasis (oasis.sourceforge.net).
> > In my tests its 3x-4x faster than analogous systems.
> > For session data configure in your php.ini to use 'mm' instead of file for data 
>storage.
> >
> > Best regards,
> > Andrey Hristov
> > IcyGEN Corporation
> > http://www.icygen.com
> > BALANCED SOLUTIONS
> >
> >
> > ----- Original Message -----
> > From: "Yermo M. Lamers" <[EMAIL PROTECTED]>
> > To: "Benjamin Barringer" <[EMAIL PROTECTED]>
> > Cc: <[EMAIL PROTECTED]>
> > Sent: Monday, November 26, 2001 7:03 PM
> > Subject: Re: [PHP-DEV] Server-Wide Persistent objects in PHP?
> >
> >
> > >
> > > Serializing to a file for a large number of objects isn't the correct
> > > solution. For smaller projects it might be.
> > >
> > > The ideal (e.g. correct) solution is to have a server global scope which
> > > never disappears. Something like a $SERVER_GLOBALS[] array or some such.
> > >
> > > For instance, it would be extremely cool to pre-load class files when the
> > > server loads so you don't have to incur that overhead. It would be
> > > extremely cool to instantiate objects at server start time and just have
> > > them available ... basically making PHP have some mod_perl's capabilities.
> > >
> > > I had looked at serializing, but if I understand correctly before you can
> > > unserialize them back you have to load all the class files again ... which
> > > in my case means 1000's of lines of code each time ...
> > >
> > > in my situation I'm running a system that has to load, compile and run
> > > 4-5 thousand lines of code .... and that's just to /construct/ the
> > > objects. I'd like to do that once at server load time and then not again.
> > >
> > > -- Yermo
> > >
> > >
> > > On Mon, 26 Nov 2001, Benjamin Barringer wrote:
> > >
> > > > Why don't you use serialize and unserialize and write the objects to a file.
> > > > Makes a tremendous performance improvement (for my particular code base). I
> > > > realize this isn't exactly what you need but; it may be a suitable
> > > > alternative?  You should also try out the Zend Cache. For a lot of my
> > > > projects the cache is to $$$.
> > > >
> > > > Thanks
> > > > Ben
> > > >
> > > >
> > > > ----- Original Message -----
> > > > From: "Yermo M. Lamers" <[EMAIL PROTECTED]>
> > > > To: <[EMAIL PROTECTED]>
> > > > Sent: Sunday, November 25, 2001 7:50 PM
> > > > Subject: [PHP-DEV] Server-Wide Persistent objects in PHP?
> > > >
> > > >
> > > > >
> > > > > I'm building a reusable component object system in PHP where construction
> > > > > of object trees, which needs to occur on every page, is very expensive.
> > > > >
> > > > > Running the subsequently built objects is very inexpensive.
> > > > >
> > > > > To make this system viable to use on high volume websites, I want to get
> > > > > rid of the "construction of objects on every page" part which means I
> > > > > want the ability to make object instances long lived. (i.e. build the
> > > > > object once and have it live for as long as the server lives similar to
> > > > > the way you can make objects server-wide global in mod_perl).
> > > > >
> > > > > Based on feedback I've gotten from the php-general list it looks like
> > > > > this kind of thing hasn't been implemented yet for PHP. Correct?
> > > > >
> > > > > If not, could anyone provide pointers where I could start taking a look at
> > > > > PHP internals to develop such a beast?
> > > > >
> > > > >    Where I can find out:
> > > > >
> > > > > how are classes represented internally?
> > > > > how are objects represented?
> > > > >
> > > > > how can I establish classes/functions/variables/objects that have
> > > > > a server-wide global scope? What infrastructure needs to be kept
> > > > > around in order to keep these objects valid?
> > > > >
> > > > > can one have php interpreter instances share data? (i.e. might
> > > > > the best solution be to build "another" php interpreter instance
> > > > > that persists and have an interface to pass references in and
> > > > > out of it?)
> > > > >
> > > > > Any other suggestions would be greatly appreciated. From what I've been
> > > > > able to gather having a long-lived object cache in the serverr would
> > > > > make PHP much more viable for high load situations.
> > > > >
> > > > > On a related question, is there a way to pre-load class definitions when
> > > > > the server starts so that class definition files don't have to be
> > > > > re-parsed on a page by page basis?
> > > > >
> > > > > thanks,
> > > > >
> > > > > -- Yermo
> > > > >
> > > > > ---------------------------------------------------------------------
> > > > > DTLink Software                                       [EMAIL PROTECTED]
> > > > > Software Development and Consulting        http://services.dtlink.com
> > > > > ---------------------------------------------------------------------
> > > > >
> > > > >
> > > > >
> > > > > --
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> > > DTLink Software                                       [EMAIL PROTECTED]
> > > Software Development and Consulting
> > > ---------------------------------------------------------------------
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> DTLink Software                                       [EMAIL PROTECTED]
> Software Development and Consulting
> ---------------------------------------------------------------------
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Derick Rethans

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