I'm still trying to get my head around all the OOP stuff and was wondering if there is any basic difference between calling a static function as opposed to creating an object, in situations where both methods will do the same thing for you. Is there any overhead to creating an object from a class that might impact time/memory consumption(efficiency), or does PHP treat these two methods the same? I'm currently working with PHP4 but am also curious as to how it works in PHP5.

I.E.:

<pseudoCode>
class Foo {
        
        var $_vars = array();

        function &setVar1($var) {
                static $localVars = array();
                if (!empty($localVars[$var])) {
                        return $localVars[$var];
                } else {
                        $localVars[$var] =& new $var();
                        return $localVars[$var];
                }
        }

        function &setVar2($var) {           
                if (!empty($this->_vars[$var])) {
                        return $this->_vars[$var];
                } else {
                        $this->_vars[$var] =& new $var();
                        return $this->_vars[$var];
                }
        }
}

$result1 =& Foo::setVar1('something');

$bar = new Foo();
$result2 =& $bar->setVar2('something');
</pseudoCode>

Right now I'm working on an object controller type of class, but I can see where I might run into this situation in other areas where storing a value in a static function variable or a class variable would accomplish much the same thing as far as the calling code is concerned.

Any thoughts?

Ed

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