On Wed, Jan 21, 2009 at 7:31 PM, Eric Butera <eric.but...@gmail.com> wrote:
> On Wed, Jan 21, 2009 at 7:24 PM, Murray <planetthought...@gmail.com> wrote:
>> I think this is my problem -- basically to know how to get some benefit from
>> it.
>>
>> If I have a function in a class that is supposed to return some rows, how
>> would I go about performing a useful unit test on it? In theory (and in my
>> current practice), I can simply dump the array or object, or step through
>> the code with XDebug in Netbeans PHP (love this app!) to see what is taking
>> place.
>>
>> Where would a unit test come into this process in a useful way? Is it
>> because I can abstract the call to that function / class without having code
>> that puts it to the page? Some other benefit?
>>
>> M is for Murray
>>
>>
>> On Thu, Jan 22, 2009 at 10:13 AM, Eric Butera <eric.but...@gmail.com> wrote:
>>>
>>> On Wed, Jan 21, 2009 at 7:01 PM, Murray <planetthought...@gmail.com>
>>> wrote:
>>> > Hi All,
>>> >
>>> > I'd like to understand unit testing better (or, in fact, at all). I
>>> > understand the broad idea that testing Is A Very Good Thing, but when I
>>> > have
>>> > tried to look into it further (for example, have just been looking
>>> > through
>>> > the PHPUnit site), I always end up thinking 'This looks like more
>>> > trouble
>>> > than it's worth.' I'm sure that's down to me and not the process of unit
>>> > testing, but I'd like to get some idea of how people on the list
>>> > actually
>>> > use unit testing in the real world.
>>> >
>>> > I'm assuming that you have your actual application classes and functions
>>> > designed in their own files, and then you build a series of unit testing
>>> > classes / functions in their own sort of space, but do you build these
>>> > in
>>> > parallel to your application code, or during alpha / beta testing etc?
>>> >
>>> > Any practical or even theoretical advice welcome!
>>> >
>>> > Many thanks,
>>> >
>>> > M is for Murray
>>> >
>>>
>>> Well this was a hard topic for me to grasp too.  A lot of times I
>>> still get lazy about it, but I strive to do my best.  Unit testing
>>> makes sure your code works as expected.  So if you're messing around
>>> with stuff, keep re-running your test suite and see if your changes
>>> break any of your tests.  This way you know whether or not your
>>> changes are breaking the very apps that rely on your code.
>>>
>>> Unit testing also allows you to quickly assess problems with different
>>> servers, php upgrades, whatever.
>>>
>>> Of course these are just little points.  Just give it a try and keep
>>> going at it.  Once I started I noticed that I had been writing my code
>>> all wrong.  Lots of weird dependencies, reliance on hard to recreate
>>> state, stuff like that.  It helped me to start writing leaner methods
>>> that targeted what they were supposed to do a lot better.
>>>
>>> There's a lot of info on this subject all across the net & in books.
>>> It isn't just limited to php, but programming in general.
>>>
>>> V is for Vendetta?
>>
>>
>
> Think of an ecommerce app.  You've got code that calculates price
> based on lots of different factors.  Unit testing lets you make sure
> that your prices will always add up correctly based on those factors.
> Too many times have I messed something up and all of a sudden Michigan
> tax isn't acting right.  Unit testing prevents those 4:50pm mistakes.
> :D
>
> Start small just testing the logic of your app.  Don't worry so much
> about making sure a query has x data.  You can do something called
> mock that out later on once you've got a better handle on things.
>
> You might also look at established code and see their unit tests to
> maybe get a better idea of how it is really useful.  Really tho
>

oops I accidentally sent that before finishing.  But you get the idea
at any rate.

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