Is this running under a web server?  How is it running 24/7?
~~LF

kill-9 wrote:

> yes but.  when does it cashe the file. at the beginning right when the
> script first starts running.  isn't there a way to make it hmm refresh the
> cashed file reload its self to pick up the changes?  what if I add a new
> module while it is running.  how do I get it to pick up this new module.
> what if I make a change in the module how do I get it to pick up the change
> in the module with out shutting down the core script.  shutting down the
> core script is the last thing I want to do it has to remain running.
>
> currently I am looking at running each module as a separate script the core
> script kicks off each of the modules one at a time. but this just seams to
> be the wrong way to go about it.  but at least that way any changes in the
> modules would be picked up next time they where run by the core script.
>
> btw thanks for all your feelings.  having someone to hash this out with is
> helping.
>
> kill-9
>
> ----- Original Message -----
> From: "phobo" <[EMAIL PROTECTED]>
> To: "[EMAIL PROTECTED]" <[EMAIL PROTECTED]>
> Sent: Tuesday, January 23, 2001 10:01 AM
> Subject: Re: [PHP-WIN] createing a php script with reloadable modules.
>
> > I can't see why PHP would crash? When it runs a PHP file, it would open
> the
> > entire file and cache the whole thing surely ? In the .05ms that it takes
> to
> > overwrite a file, it would be apache not PHP i would say, that would cause
> > problems ... ?
> >
> > Siggy
> >
> > ----- Original Message -----
> > From: "kill-9" <[EMAIL PROTECTED]>
> > To: "phobo" <[EMAIL PROTECTED]>; "[EMAIL PROTECTED]"
> > <[EMAIL PROTECTED]>
> > Sent: Tuesday, January 23, 2001 8:11 PM
> > Subject: Re: [PHP-WIN] createing a php script with reloadable modules.
> >
> >
> > > Ok feelings are also welcome :)
> > >
> > > yes the script will be running 24 hours a day 7 days a week.  I need the
> > > script to pick up the changes I make. I assumed that php would cashe the
> > > script it was curtly running and there for not pick up any changes I
> made
> > > while I was running it.  which is what I need it to do.
> > >
> > > kill-9
> > > ----- Original Message -----
> > > From: "phobo" <[EMAIL PROTECTED]>
> > > To: "kill-9" <[EMAIL PROTECTED]>; "[EMAIL PROTECTED]"
> > > <[EMAIL PROTECTED]>
> > > Sent: Monday, January 22, 2001 6:24 PM
> > > Subject: Re: [PHP-WIN] createing a php script with reloadable modules.
> > >
> > >
> > > > My feeling ...
> > > >
> > > > Your script wont be running for 24hours, so you can just edit the PHP
> > file
> > > > directly, can't you? Make a copy of your main PHP file, make the
> changes
> > > you
> > > > need, and copy/overwrite the existing one. I assume the PHP engine
> > doesn't
> > > > read the file a line at a time but instead caches the whole script, so
> > you
> > > > wont have any problems of the php script failing because it was
> changes
> > > > 'half way through'
> > > >
> > > > Siggy
> > > >
> > > > ----- Original Message -----
> > > > From: "kill-9" <[EMAIL PROTECTED]>
> > > > To: "[EMAIL PROTECTED]" <[EMAIL PROTECTED]>
> > > > Sent: Monday, January 22, 2001 9:26 PM
> > > > Subject: [PHP-WIN] createing a php script with reloadable modules.
> > > >
> > > >
> > > > Ok guys I need your help I'm banging my head against the wall on this
> > one.
> > > >
> > > > I need to do something like modules in a script. The main script runs
> > 24/7
> > > I
> > > > want to be able to change the modules run time.  have some kind of
> flag
> > > set
> > > > to have it update/reload the module.  I cant do something like an
> > include
> > > > with the modules because they wont be refreshed that and you cant
> > > > re-included a function that has already been include once and
> > include_once
> > > > wont work either because that wont refresh the module.
> > > >
> > > > here are my thoughts.
> > > >
> > > > if I use system or pass thru to set off the modules.   but the
> question
> > is
> > > I
> > > > need to pass the module a file pointer.  and so far I have been unable
> > to
> > > > pass a file pointer to another script.
> > > >
> > > > another option would be to use fopen to buffer the module and using
> exec
> > > to
> > > > execute this new module.  I could reload the module by re reading the
> > > file.
> > > > would this work?
> > > >
> > > > all comments ,opinions , ideas , and wild guesses are welcome.  I'm
> > stuck
> > > > and need some new ideas on how to do this.
> > > >
> > > >
> > > > thanks
> > > >
> > > > kill-9
> > > > www.kill-9.dk
> > > >
> > > >
> > > >
> > > >
> > > >
> > >
> > >
> >
> >
> > --
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> >
> >
>
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