On Thu, Oct 30, 2008 at 1:41 AM, tanveerakl <[EMAIL PROTECTED]> wrote:
> I have coded tBlurText overriding "Paint" as below: > > Still I can see the blurred image clipped... > > Any help tweaking the code so that the blur image is completely within > the text's bounds. You may find the implementation described in http://code.google.com/p/piccolo2d/issues/detail?id=64 useful as a basis for what you are trying to do in the Piccolo2D.net version. The example in the attached tarball demonstrates applying a blurred shadow to a text node. A problem is that the bounds of the blurred image/node need to be expanded to allow for the blur radius and then offset back so it aligns correctly with the original image/text/node. michael --~--~---------~--~----~------------~-------~--~----~ Piccolo2D Developers Group: http://groups.google.com/group/piccolo2d-dev?hl=en -~----------~----~----~----~------~----~------~--~---
