It seems Piccolo uses a simple timer for scheduling its activities. The timers of the .NET framework have very low resolution. You might get much smoother animation when using the multimedia timers, which unfortunately need wrapping. Here's a class that wraps it already. http://www.codeproject.com/KB/miscctrl/lescsmultimediatimer.aspx
Overall, I'm really impressed with Piccolo's nice lightweight design! --~--~---------~--~----~------------~-------~--~----~ Piccolo2D Developers Group: http://groups.google.com/group/piccolo2d-dev?hl=en -~----------~----~----~----~------~----~------~--~---