Thought of another reason for doing this. Failing early would make it easier to hunt down bugs at the source, as opposed to later when walking the scene graph.
2009/7/17 allain <[email protected]> > > It'd be easy enough to make it check for this at construction time and > then throw an Exception. > > It's such a prerequisite for walking the coordinate systems, that it > should be disallowed. > > Anyone agree? > > > --~--~---------~--~----~------------~-------~--~----~ Piccolo2D Developers Group: http://groups.google.com/group/piccolo2d-dev?hl=en -~----------~----~----~----~------~----~------~--~---
