Updates:
        Status: Verified

Comment #2 on issue 56 by allain.lalonde: Infinite rendering loop caused by  
setOffset/Bounds/Scale in layoutChildren
http://code.google.com/p/piccolo2d/issues/detail?id=56

Because of the code in setBounds: "if (bounds.x != x || bounds.y != y ||  
bounds.width
!= width || bounds.height != height) {" this problem no longer occurs.

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