Good news and thanks for the information for the font-menu.
Denis ---------------------------------------- > From: [email protected] > To: [email protected] > Subject: Re: PicoLisp on mac osx : bug > Date: Thu, 21 Nov 2013 09:31:50 +0100 > > Hi Denis, > > Thanks a lot! This works very fine, both on OSX 10.6.8 and 10.8.5. I > shall update the gl.tgz on my <http://folk.uio.no/jkleiser/pico/> a > little later. > You mentioned that you didn't understand what to do with the > font-menu.l. I tested it on both of my Macs. The font menu pops up when > I use a real mouse and click the right mouse button. However, if I use > the Ctrl key together with a normal (left button) click, nothing happens. > > /Jon > > On 21-11-13 00:01 , Denis Fourt wrote: >> Hello again, >> >> Jon : I have modified the makefile from your gl lib. I use mac os 10.6 with >> gcc 4.2. Here is the diff output so changes will be easier to understand. I >> tried to attach the files, but it seems I have not succeeded, sorry. So, >> posting again and with you permission Jon, I would send to your own mail box >> my new version of your makefile if you liked. Here is the diff: >> >> --- a/gl/Makefile >> +++ b/gl/Makefile >> @@ -17,7 +17,7 @@ ifeq ($(shell uname), FreeBSD) >> else >> ifeq ($(shell uname), Darwin) >> & export MACOSX_DEPLOYMENT_TARGET=10.4 & only for PPC Mac >> - DYNAMIC-LIB-FLAGS = -dynamiclib -undefined dynamic_lookup -framework GLUT >> + DYNAMIC-LIB-FLAGS = -m32 -dynamiclib -undefined dynamic_lookup -framework >> OpenGL -framework GLUT >> STRIP = : >> else >> ifeq ($(shell uname -o), Cygwin) >> @@ -35,8 +35,8 @@ endif >> all: $(lib)/gl $(lib)/glu $(lib)/glut >> >> .c.o: >> - gcc -c -O -pipe \ >> - -falign-functions -fomit-frame-pointer \ >> + gcc -c -O -m32 -pipe \ >> + -falign-functions -fomit-frame-pointer -fno-strict-aliasing \ >> -W -Wimplicit -Wreturn-type -Wunused -Wformat \ >> -Wuninitialized -Wstrict-prototypes \ >> -D_GNU_SOURCE -D_FILE_OFFSET_BITS=64 $*.c >> >> ---------------------------------------------------------------------------------------------------------------------------------------------- >> >> I force building and linking with 32 bits binaries, which is what pil 32 >> expects. >> >> Do no forget, I am no Makefile/gcc specialist. It seems that two "-m32" are >> required. There may be a more elegant solution and I am not aware on the >> impact on 32 bits darwins or other gcc. >> >> I have been able to run all the tests except that I have not understood what >> to do with the font-menu. >> >> Tomas : thanks for the link to the repository and all the information. In >> that case, I believe there is no problem with picolisp. I may (I should) >> nevertheless try this gcc.l code, when I have the time. >> >> Thanks to all, >> >> Denis >> ---------------------------------------- >>> From: [email protected] >>> To: [email protected] >>> Subject: Re: PicoLisp on mac osx : bug >>> Date: Wed, 20 Nov 2013 08:49:10 +0100 >>> >>> Hi Denis, >>> >>> It's not clear to me exactly what you did to get OpenGL working with >>> pil32 on Mac. >>> >>> On 19-11-13 16:05 , Denis Fourt wrote: >>>> Hello Alexander, >>>> >>>> Yes, I installed pil32 and Jon Kleiser's library. I built everything but >>>> the small test program could not find the gl functions wrappers. >>>> >>>> So I modified the gl lib makefile and everything works : now I have a >>>> pil32 running with openGL on mac os 10.6 (so not need for the emulator). >>> The "gl lib makefile" that you modified, is that the one here >>> <http://folk.uio.no/jkleiser/pico/gl/Makefile> ? >>> How did you modify it? I'd be glad to have OpenGL working with pil32 on >>> Mac again. >>> >>> /Jon >>> >>>> BUT: >>>> >>>> 1) The changes I made are surely not perfect, they are likely to cause >>>> some troubles on the other OSs or other (older?) versions of mac os x. So >>>> I have just explained them here, because they could be useful for another >>>> user or to correctly fix the makefile (sorry I cannot help more). >>>> >>>> 2) I have been curious to understand how to link pil32 with C code, so I >>>> had a look at the gcc.l file and the Darwin section might not run on a 64 >>>> bits mac, because it uses the same arguments for gcc as the gl makefile. >>>> >>>> So, no problem on my side, but it would be nice if someone else could >>>> issue a proper fix (unless the real 64 bits for mac osx will be soon >>>> available). >>>> >>>> Thanks, >>>> >>>> Denis >>>> >>>> ---------------------------------------- >>>>> From: [email protected] >>>>> To: [email protected] >>>>> Subject: Re: PicoLisp on mac osx : bug >>>>> Date: Tue, 19 Nov 2013 08:27:51 +0100 >>>>> >>>>> Hello Denis, >>>>> >>>>> I have no Mac myself, but let me ask for understanding the problem. >>>>> >>>>>> I downloaded and installed Picolisp 32 bits on mac os 10.6. Everything >>>>>> went all right. Then I tried to install the library for openGL and I had >>>>>> to modify the makefile to build a 32 bits lib. >>>>> I assume that you mean Jon Kleiser's library in "gl.tgz", right? This is >>>>> currently the only way to get openGl on pil32. >>>>> >>>>> Another possibility might be running the pil64 emulator on the Mac. >>>>> Should be built automatically if you 'make' in the src64 directory. In >>>>> pil64 you can use "lib/openGl.l", but unfortunately the emulator is much >>>>> slower than native executables. >>>>> >>>>> >>>>>> ********** >>>>>> DYNAMIC-LIB-FLAGS = -m32 -dynamiclib -undefined dynamic_lookup >>>>>> -framework OpenGL -framework GLUT >>>>>> ********** >>>>>> >>>>>> I do not believe the -framework OpenGL is required, but it may be cleaner >>>>>> >>>>>> ********** >>>>>> c.o: >>>>>> gcc -c -O -m32 -pipe \ >>>>>> -falign-functions -fomit-frame-pointer -fno-strict-aliasing \ >>>>>> -W -Wimplicit -Wreturn-type -Wunused -Wformat \ >>>>>> -Wuninitialized -Wstrict-prototypes \ >>>>>> -D_GNU_SOURCE -D_FILE_OFFSET_BITS=64 $*.c >>>>>> ********** >>>>>> >>>>>> I had the -m32. I had the -fno-strict-aliasing, I do not know if it is >>>>>> required, but PicoLisp need it and there is some code in the pico.h file >>>>>> which is included. >>>>>> >>>>>> I am no makefile specialist. Adding -m32 will impact compilation on >>>>>> the other platforms. There may be better ways to fix it too. >>>>>> >>>>>> The lib/gcc.l file may need a similar fix, but I have not try to use >>>>>> it. >>>>>> >>>>>> The problem arises on 64 bits macs which support both kind of binaries >>>>>> : 64 seems to be the default. >>>>> So this is what I don't understand. What exactly is the problem? >>>>> >>>>> ♪♫ Alex >>>>> >>> > -- > UNSUBSCRIBE: mailto:[email protected]?subject=Unsubscribe > PԔ � &j)m����X�����zV�u�.n7�
