this out how i handle keys in 2048 game:
On Thu, Jan 12, 2017 at 5:25 PM, dean <deangwillia...@gmail.com> wrote:
> ---------- Forwarded message ----------
> From: dean <deangwillia...@gmail.com>
> Date: 5 January 2017 at 15:55
> Subject: differentiate between pg_up vs pg_down keys and delete vs
> backspace keys
> To: email@example.com
> So far I've been doing (setq Key_you_want <whatever_you_get_from (key)>)
> and this has worked well but on the BSDs pgup/pgdown give the same code.
> What do I need to do in picolisp to differentiate between the two.
> BTW I've seen term.l but just want to use the keys...not their intended
> Happy New Year