The 'lack' of arrays has been a non-issue in picolisp for me so far. I've
been generating and manipulating some pretty substantial bitmaps using
notation like this.

2-D Array:
(setq *Img (make (do Size (link (need Size 0)))))

(let (Bit (rand 0 1))
   (for Pt *Plot
      (set (nth *Img (cadr Pt) (car Pt)) Bit)))

   (for Pt *Plot
      (link (car (nth *Img (cadr Pt) (car Pt))))))

Being just lists, it is trivial to slice n dice, nest them, embed
additional structures/lists at given data points, serialize, etc..

  • Arrays Lindsay John Lawrence

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