Hi Michel, > "by looking at the first byte of a multibyte character, we can determine > the length of the character: If the first byte is between 0xC0 and 0xDF,
This is correct, and this is handlen in many places inside the PicoLisp interpreter. Without this, the names of symbols could not be handled at all. The problem we have here, however, is how many position a character takes up on the *screen* when printed. There is no easy rule, I think. Even Kana exist in two width variations. ♪♫ Alex -- UNSUBSCRIBE: mailto:[email protected]?subject=Unsubscribe
